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琳达-Houdini先进运动图形教程
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  • 发布时间:2016-8-25 21:13
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链接: http://pan.baidu.com/s/1mhMN80o 密码: abje

Lynda - Houdini: Advanced Motion Graphics
Size: 1.29 GB | Duration: 4h 24m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Advanced | Language: English
Procedural animation is a powerful way to create motion that would be both inefficient and impractical to animate manually. Houdini offers a range of procedural animation tools that complement the CINEMA 4D and Maya pipelines. Adding Houdini allows for the generation of highly complex motion with relative ease and gives animators a whole new toolkit of reusable techniques. The techniques shown here use wire dynamics, rigid body dynamics, and channel networks to create animation data that can be imported into C4D or Maya and assembled, lit, and rendered there. Author Scott Pagano shows how to create organic-looking strand movement, audio-reactive motion graphics, a vine-growing system, and dynamic simulations for fracturing and destroying objects. Houdini is a powerhouse for all realms of moving image creation; with these videos, it will be a significant addition to your motion graphics arsenal.
Topics include:
* Creating organic animation with wire dynamics via Houdini DOPs
* Creating audio-reactive animation via Houdini CHOPs
* Growing geometry on arbitrary surfaces with a custom Houdini setup
* Deconstructing and reconstructing objects using Houdini DOPs
* Exporting alembic files from Houdini
* Packaging Houdini systems as HDAs for use in C4D and Maya via the Houdini Engine
* Importing Houdini files in C4D and Maya for final scene prep and render
琳达-胡迪尼︰先进的运动图形
大小︰1.29GB|持续时间︰4 h24 m|视频︰AVC(.mp4)1280 × 72030fps|音频︰AAC48 KHz2 通道
类型︰电子学习|级别︰高级|语言︰英语
程序性动画是一个功能强大的方法来创建将是无效和不切实际的手动进行动画处理的议案。胡迪尼提供一系列的补充的四维影院、玛雅管道的程序性动画工具。胡迪尼允许的高度复杂的运动生成相对轻松地加给动画师一个整体新的工具包的可复用技术。此处所示的技术用于创建动画数据可以导入到C4D或玛雅和组装,点燃,并呈现那里丝动力学、刚体动力学和通道网络。作者斯科特 ·帕加诺演示如何创建有机看钢绞线运动、音频功运动图形、葡萄生长系统,以及动态模拟压裂和销毁对象。胡迪尼是厂房所有领域的感人形象塑造;随着这些视频,它将你运动图形阿森纳的极大补充。
主题包括︰
*创建有机动画与线动力学通过胡迪尼扣分
*创建音频功动画通过胡迪尼印章
*生长在一个自定义的胡迪尼设置的任意表面几何
*解构与重构对象使用霍迪尼扣分
*导出蒸馏器文件从霍迪尼
*包装胡迪尼系统作为遥测的使用在C4D和玛雅人通过胡迪尼引擎
*进口胡迪尼文件C4D和玛雅人的最后一幕准备和呈现
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