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Houdini程序化环境教程 Creating Procedural Environments in Houdini
ID:190199 | 复制链接 |
  • 发布时间:2021-8-30 16:18
  • 人       气:464
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时长 8h 9m MP4
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标题:Gnomon Workshop – 在 Houdini 中创建程序环境
信息:
环境艺术家 Wojtek Piwowarczyk 教授如何完全使用 Houdini(SideFX 的行业标准动画工具)创建 3D 环境。研讨会揭示了程序环境创建的完整过程以及利用非破坏性工作流程的优势,使您可以在制作过程的任何阶段进行场景更改。


10 章的讲座提供了为 VFX 电影预告片和游戏电影创建环境的完整方法和工作流程。环境制作流程的每一步都通过八小时的深入 Houdini 培训涵盖,教授如何专业地构建项目,从最初的遮蔽和照明设置,到专业的地形生成技术以及如何散布植被,再到架构的过程建模和设置复杂的着色器。更重要的是,Wojtek 的思维过程——从解决技术问题到高级艺术指导——为专业艺术家如何处理快节奏的电影、电视和游戏电影行业的项目提供了更多的技巧性见解。


除了学习利用 Houdini 的全部功能创建复杂生态系统的艺术外,该研讨会还包括通过构建过程工具和利用 VEX(Houdini 的本地编程语言)的功能来优化和加速工作流程的课程。
Duration 8h 9m MP4


Title: The Gnomon Workshop – Creating Procedural Environments in Houdini
Info:
Environment Artist Wojtek Piwowarczyk teaches how to create a 3D environment entirely using Houdini, the industry-standard animation tool by SideFX. The workshop reveals the complete process of procedural environment creation as well as the advantages of harnessing a non-destructive workflow, which allows you to make scene changes at any stage of the production process.


The 10-chapter lecture provides a complete methodology and workflow for creating environments for VFX film trailers and game cinematics. Each step of the environment production pipeline is covered through eight hours of in-depth Houdini training, teaching how to expertly structure a project from the initial block-out and lighting setup, through professional terrain-generation techniques and how to scatter vegetation, to the procedural modeling of architecture and setting up complex shaders. What’s more, Wojtek’s thought processes — from solving technical problems to high-level art direction — give additional skillful insights into how a professional artist tackles a project in the fast-paced film, TV, and game cinematic industry.



As well as learning the art of utilizing Houdini’s full power to create complex ecosystems, the workshop also includes lessons on optimizing and speeding up workflow by building procedural tools and harnessing the power of VEX, Houdini’s native programming language.

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mmbk007 发表于 2021-8-30 19:57:10 | 显示全部楼层
非常喜欢的教程  很好 感谢分享
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