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Introduction to RenderMan RIS in Houdini
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  • 发布时间:2016-1-14 21:32
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Introduction to RenderMan RIS in Houdini
3h 13m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.63 GB
Genre: eLearning | Language: English
In this course we will explore Renderman RIS in Houdini 15. Studios have been using Renderman for years and with recent integration improvements in Houdini 15 and Renderman 20 you too can leverage this fast and easy to use workflow for lighting, shading, and rendering your next project.
We start by talking about the Renderman for Houdini implementation and setting up a basic scene. We’ll learn how to access the tools and to create our first simple render. Then we’ll dive deeper into the new RIS rendering mode where we will develop our own procedural materials. We’ll also learn the basics of working with lights and rendering integrators.
Don’t worry if you have never used Renderman before, this series of lessons was developed for an artist who is brand new to rendering with Renderman, but who also holds a solid understanding of basic 3d concepts and a general understanding of Houdini’s interface. If you need to get up to speed on these basic concepts, start by checking out the newest Introduction to Houdini course in our library.
在胡迪尼的RenderManRIS简介
3 h13 m|视频:h264、yuv420p、1280 × 72030 帧/秒|音频:aac,44100Hz,2ch|1.63GB
类型:电子学习|语言:英语
在本课程中我们将探讨RendermanRIS在胡迪尼15。工作室有多年使用Renderman和与最近整合改善胡迪尼15和Renderman20你也可以利用灯光、底纹,和渲染你的下一个项目这快速和容易使用的工作流。
我们首先谈胡迪尼执行Renderman并建立基本的场景。我们将学习如何访问这些工具,创建我们第一次的简单呈现。然后我们会深入了解新的RIS渲染模式在那里我们将开发我们自己程序的材料。我们还将学习使用灯光和渲染集成商的基础知识。
别担心如果你从未使用过Renderman之前,这一系列的教训为艺术家谁是新品牌的渲染与Renderman,但谁也拥有扎实的理解基本的3d概念和一般理解的胡迪尼的界面开发。如果您需要对这些基本概念得到加速,开始通过签出我们图书馆里的胡迪尼课程最新介绍。
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open 发表于 2017-3-8 09:54:19 | 只看该作者
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