CGCookie Exclusive The Island in3dsmaxIn this video for 3ds max we’ll take a look at a simple technique to use Forest Pro to create a 3D island in a sea environment.
What we’ll do
In The island video, we’ll create a 3D island mesh using a plane primitives with a displace modifier over. To create the mountain look, we’ll use a nested noise/gradient map. Then we’ll add a sea environment done using the VRay Sky, and a plane with MTD displacement in rendering to simulate the waves. Waves map is generated by a tweaked smoke procedural texture. Forest Pro will be used to add various plants/trees to cover entire island and decide where to put vegetation using heigh and slope variation. Rendering will be done using VRay and final comp/color correction will be prepared using Fusion.
CGCookie独家在3dsmax中的岛最大
这段视频里,3dsmax教程我们会看看一个简单的技术,使用森林临在海洋环境中创建一个3D的岛屿。
我们会做什么
在岛上视频,我们将创建使用平面基元与置换修饰符在一个3D岛网格。若要创建山看看,我们将使用一个嵌套的噪音/渐变映射。然后,我们会添加完成使用VRay的天空和一架飞机在渲染MTD位移模拟波海环境。波地图是由调整烟过程纹理生成的。森林临将用于添加各种植树覆盖全岛,并决定在何处放置使用高度和坡度变化的植被。会做渲染使用VRay和最终的comp 颜色校正将编写使用融合。 |
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