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3dsmax 2019初学入门基本训练视频教程 1.9GB
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  • 发布时间:2018-2-18 00:58
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MP4视频:| 720p |持续时间:10:39:51 |英语|字幕:VTT | 1911.3 MB
3dsmax最著名的是它的建模和渲染工具。这些优势在建筑、制造、游戏开发、工业设计和运动图形中发挥作用。有许多特征和技术可以掌握,从雕刻和纹理到照明和渲染。本课程涵盖3dsmax从地面上,提供了整个包装以及基本技能,3D艺术家需要创建专业模型和动画的概述。
了解如何绕过3DS MAX界面,并定制它以适应您的喜好。了解如何使用样条曲线,多边形,细分曲面,自由曲面造型不同的对象。然后,学会构造层次结构,添加摄像机和灯光,和动画的关键帧。作者Aaron F. Ross也需要在材料和纹理映射的深入了解,以及渲染引擎如阿诺德和艺术与# 13选项;
与# 13;
主题包括:
定制界面和# 13;
选择、复制和编辑对象和# 13;
与样条和#建模13;
在修改器堆栈和# 13参数化建模;
多边形和细分曲面建模与# 13;
自由曲面造型与# 13;
取景镜头相机# 13;
照明配光和日光和# 13;
建筑材料及# 13;
映射的纹理和# 13;
链接层次和# 13对象;
创建和编辑关键帧和# 13;
绘制一个图像序列和# 13;
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations.
Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, subdivision surfaces, and freeform sculpting. Then, learn to construct hierarchies, add cameras and lights, and animate with keyframes. Author Aaron F. Ross also takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and ART.

Topics include:
Customizing the interface
Selecting, duplicating, and editing objects
Modeling with splines
Parametric modeling with the Modifier Stack
Polygon and subdivision surface modeling
Freeform sculpting
Framing shots with cameras
Lighting with photometrics and daylight
Building materials
Mapping textures
Linking objects in hierarchies
Creating and editing keyframes
Rendering an image sequence
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