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Lynda – Rendering Fundamentals with Rhino and V-Ray
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  • 发布时间:2014-8-8 01:55
  • 人       气:503
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Lynda - Rendering Fundamentals with Rhino and V-Ray | 988MB
Duration: 2h 46m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Appropriate for all | Language: English
Before you can showcase your 3D designs, you need renders of your work that really pop. Learn how to render with Rhino and V-Ray in this course, which includes three fun sample projects: a penguin with glasses, a retro TV frame, and a funky birdhouse. First, author Dave Schultze shows how to install V-Ray and demystifies 3D concepts such as global illumination and raytrace rendering. He demonstrates techniques for rendering quickly with both Rhino's built-in rendering and V-Ray Express, and explains how to customize materials, enhance them with texture mapping, and add realistic surface textures using bump and displacement maps. Along the way, Dave shares insider tips and tricks on rendering, while showing how to get the right lighting for your scene, use color correction tools, and render with the V-Ray frame buffer.
Topics include:
* Why use V-Ray?
* Installing DR Spawner
* Understanding 3D terminology
* Activating V-Ray
* Adjusting quality settings
* Get quick previews with the material override
* Understanding lighting types
* Exploring materials in the Material Editor
* Creating your own materials
* Texture mapping materials with bitmaps and procedurals
* Saving time with V-Ray presets
* Getting the right size for your render with output settings
* Working with environment lighting
* Strategies for working with cameras and camera settings
* Ensuring accurate color for your scene with color correction
* Rendering tips and tricks
琳达-渲染犀牛和V 射线基本理论|988 MB
持续时间:2 h46 m|视频:AVC(.mp4)1280 x 72015 fps|音频:AAC44.1 k h z1ch
类型:电子学习|级别:适合所有|语言:英语
你可以展示你的3D设计之前,你需要使你的工作,真的很流行。学习如何用犀牛和V-Ray渲染在此课程中,其中包括三个有趣的示例项目:眼镜、复古的电视画面,与时髦的禽舍的企鹅。首先,作者戴夫 ·舒尔茨演示如何安装V-Ray和神秘面纱等全局光照和光线追踪渲染3D概念。他演示技术呈现迅速以犀牛的内置的呈现,V-Ray表达,并解释了如何自定义材料,提高他们与纹理映射,并添加使用凹凸和位移映射现实的表面纹理。一路走来,戴夫股份内幕贴士并呈现时,同时显示如何为你的场景,正确的灯光技巧使用颜色校正工具,呈现与V-Ray帧缓冲区。
主题包括:
*为什么使用V-ray 吗?
*安装博士的重生
*理解3D术语
*激活V 射线
*调整质量设置
*获得快速预览与材质覆盖
*了解照明类型
*探索材料在材料编辑器中
*创建您自己的材料
*纹理映射材料与位图和程序
*使用V-ray预设保存时间
*获取正确大小为你的渲染与输出设置
*工作环境照明
*使用摄像机和相机设置的策略
*确保准确的色彩,为你的场景与色彩校正
*绘制的技巧和窍门
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kr2002 发表于 2017-2-21 16:30:07 | 只看该作者
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