一品教程
The Gnomon Workshop – Maya Viewport 2.0 and Shader FX UPDATED
  • 百度链接:http://pan.baidu.com/s/1i36EjzR
  • 提取码:p55z
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2014-5-31 13:47
  • 人       气:721
  • 回复数量:1
发新帖

Duration 330m Project Files Included MP4
Title:Maya Viewport 2.0 and Shader FX
Info:
In this lecture, Eric Keller explores the new features and functionality of Maya 2015′s Viewport
2.0. Starting with advice on how to optimize your workstation in order to take advantage of the
new features, Keller then goes into an in-depth discussion of the special Viewport 2.0 Shader FX
and DirectX 11 materials. The described techniques allow you to view transparency, environment
reflections, ambient occlusion and translucency, all in real-time, without the need for expensive
renders. By taking advantage of the hidden power of Viewport 2.0 you can create better previews,
stunning animatics, faster 3D illustrations, and higher quality game textures and assets. The
lecture demonstrates techniques on a wide variety of example scenes including environments, props,
and creatures. Keller then describes his own techniques for creating realtime render passes that
can be composited in Nuke to create amazing results with minimal render time. You’ll learn how to
create and edit Shader FX networks, use multiple UV sets, create real-time animated textures,
generate environment reflections and apply them to surfaces, use IBLs, create real-time
displacements with the Direct X 11 shader, and tricks for generating glow and translucency effects
that can be viewed within Viewport 2.0.
本站首发,永久链接:https://www.yipinsucai.com/thread-38167-1-1.html
收藏0 0 反对0
分享
            

精彩评论 1

沙发
Amy_mengyuan 发表于 2016-8-12 14:48:09 | 只看该作者
感谢楼主分享~
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图