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SkillShare - 3D Animation 102 - Rigging Class in Maya - Rigging Your Own Robot
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  • 发布时间:2014-9-26 18:12
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Duration 1h 15m Project Files Included MP4
So now that we have our Robots modeled it is time to rig them. Rigging is the inner skeleton of the model that we willcreate. This skeleton is what will drive the geometry and move it when we finally animated the character. Rigging is extremely technical, but if you have the patience, it is a process that can give you a lot of power when setting up your animations. Most animators skip rigging, but it is vital to 3D Animation, and knowing about it will improve the way you animate as well. I explain the simplest forms of rigging so you can get your feet wet. There is something very enjoyable about giving your character the ability to move through the various toolsMaya教程has to offer.
持续时间1 h15 米项目文件包括的MP4
所以现在,Maya教程我们有我们的机器人建模是操纵他们的时间。索具是模型的内部骨架,我们创。这个骨架是什么将推动几何并移动它,当我们最后动画字符。索具是技术性极强,但如果你有耐心,它是一个过程,可以给你很大的权力,设置您的动画时。大多数动画跳过索具,但至关重要的3D动画,并了解它会提高你以及动画的方式。我解释索具最简单的形式,所以你可以把脚弄湿。还有一些关于移动通过玛雅人所提供的各种工具的能力给你的性格非常令人愉快的事情
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