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《Unreal Engine虚幻游戏引擎中粒子系统视频教程》英语版
ID:30693 | 复制链接 |
  • 发布时间:2013-5-23 09:48
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本视频教程是由Digital-Tutors机构出品的Unreal Engine虚幻游戏引擎中粒子系统视频教程,Digital-Tutors Introduction to Particle Systems in Unreal Engine,时长:2小时1分,大小:1.6 GB,MP4高清视频格式,附工程源文件,教程使用软件:Unreal Engine 4.5.1,作者:Joshua Kinney,共11个章节,语言:英语。
Digital-Tutors Introduction to Particle Systems in Unreal Engine
In this series of Unreal Engine tutorials we’ll learn about how to create particle effects and discuss some good practices to using each type of particle effect in Unreal Engine 4.
To begin we’ll discuss how to create a new particle system and we’ll also become familiar with the Cascade Interface. After that we’ll jump into what makes up a particle system. We’ll talk about particle emitters and modules and how they change the behavior of our simulated particles.
Then we’ll jump right into creating sparks using a sprite emitter. As we continue throughout the course, we’ll explore the different types of particle emitters like GPU particles, mesh particles, ribbon particles and more.
As we’re exploring different particle systems in this Unreal Engine training, we’ll be learning about many common modules that are seen in most particle systems.
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