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UE4收割室环境制作教程 Gumroad – M16 – Harvester Environment Design Tutorial
在Unreal 4中制作收割室环境场景,包括场景的搭建、材质的制作、灯光、后期的合成等
This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful & immersive environment. I wanted to share my thoughts and ideas of how i approach Environment Design to create a compelling experience. There is 6 videos included with the full unreal scene.
Environment Location/ Theme
Layout & Composition|Focal Point
Environment Construction
Creating Flow
Material Surfacing & Color Placement
Lighting & Post Process
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