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UDK实时环境中材质纹理制作视频教程 Real-Time Environment Materials and Texture.
  • 百度链接:http://pan.baidu.com/s/1kTjIUzl
  • 提取码:访问密码:sytp
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  • 文件大小: MB
  • 发布时间:2016-2-17 01:49
  • 人       气:541
  • 回复数量:1
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教程中文名称:UDK实时环境中材质纹理制作视频教程
教程英文名称:Digital-Tutors Real-Time Environment Materials and Textures in UDK
教程出品机构:Digital-Tutors
教程时长:3小时1分
教程格式:MP4 附工程源文件
教程使用软件:UDK(2012-10), Photoshop CS5, Maya 2012, Ndo2, xNormal, ZBrush 4R4
教程作者:Clinton Crumpler
教程语言:英语

Digital-Tutors Real-Time Environment Materials and Textures in UDK
In this UDK tutorial we will learn about how to create a small environment focusing on learning materials and textures.
The real-time gaming engine, Unreal Engine, powers many modern day games. By understanding and manipulating materials and shaders in UDK an artist can create unique and advanced game worlds and characters while also streamlining the development of these assets.
Throughout these lessons we will discuss material and texture development used to create a desert dig site in UDK, including techniques you can apply to your own work today.
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cindyneady 发表于 2016-9-13 16:50:29 | 只看该作者
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