Lynda - Up and Running with Particle Flow in 3ds Max
Lynda - 3ds Max粒子流教程
粒子流是一个复杂的非线性的,事件驱动的粒子系统,在Autodesk 3ds视觉特效工具集最大的一个组成部分。加入布赖恩·布拉德利,他将告诉您如何开始创建非常好看的动画和模拟粒子流。
Particle Flow is a sophisticated nonlinear, event-driven particle system that is an integral part of the VFX toolset in Autodesk 3ds Max. Join Brian Bradley as he shows you how to start creating great looking animations and simulations with Particle Flow. Review the basic components, harness the power of its ready-made flow types like Preset and mParticles, and then learn to adjust operators to change the look, logic, and behavior of particles inside your flows. Finally, see how to put it all into practice by building your own rain, splash, and drip system from the ground up.
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