一品教程
CGCookie – Creating A Locking Weapon System
ID:102650 | 复制链接 |
  • 百度链接:请在正文中查找
  • 提取码:请在正文中查找
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2018-2-2 19:20
  • 人       气:176
  • 回复数量:0
发新帖
http://pan.baidu.com/s/1mgJCpJE 密码: ts9u

CGCookie – Creating a Locking Weapon System
Title:CGCookie – Creating a Locking Weapon System
Info:
In this Unity 4.6 tutorial we’ll be creating a Stinger missile launcher. For those of you who are unfamiliar with this weapon system it’s essentially an Anti-Aircraft weapon system also called MANPADS (Man-Portable Air-Defense System).
It’s a popular weapon in games such as Battlefield and even Call of Duty. You use it to lock on to an aerial target such as a helicopter or slow moving aircraft and once you’ve locked on you can fire a Stinger missile which will follow the target until it explodes on impact.
This course will go over how to create a Stinger missile launcher that locks on to specific game objects using a Raycast and tags. Once a target lock has been acquired we can then shoot out a Stinger missile which then follow the intended target (the game object) until it explodes onimpact.
This will be a fairly in depth tutorial series that covers various aspects that can be used in other games as well. Some of the things I’ll be covering in this series are:
Using Raycasts to determine which targets we want to lock on toAnimating a crosshair UI image with MecanimAdding 3d and 2d sound elements for added realismCreating smoke and explosion effects using the Shuriken Particle systemUsing physics to propel a game object through the air and make position and rotation adjustments in airUsing C# scripts to pass variables on to other scripts in-game dynamicallyDelaying, stopping and playing various components with scriptingCreating a simple recoil animation within UnityFrom this course alone you’ll get a broad knowledge of various aspects of game development with Unity and best of all you’ll have an awesome Stinger missile launcher that you can drop into any game with no modifications other than some tag additions to our enemies. Lets go!
本站首发,永久链接:https://www.yipinsucai.com/thread-102650-1-1.html
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图