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Rigid Audio HYPERNODE KONTAKT
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  • 发布时间:2018-4-16 02:23
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链接: https://pan.baidu.com/s/12CZheW0O1FBUW2pn-34Igw 密码: 5css

KONTAKT - 10,6 GB
“Hypernode” is the most feature-complete full production package for Kontakt ever made and entire songs can be made from scratch using the system in a variety of modern styles including:
+ Pop
+ Dance
+ Ambient
+ Chillout
+ Downtempo!
With almost 12GB of content, all instruments offer flexible sequencers, automation, five freely assignable insert effect slots, convolution reverb and more. You can even modulate insert effect parameters via the included sequencers!
Create the perfect sounds, sequence them all together and then create an intro, verse, chorus, bridge, middle 8, fills and outros all inside the system!
Each multi instrument in “Hypernode” is called a “style” and can be seen like a whole song complete with intro, chorus, verse and so on. You can edit any part, any section and / or sounds of each multi to your liking.
You have an accompaniment section where you can play up to three-note chords, a drum section as well as additional parts like bass, pad and harmony.
Hypernode ships with over 600 factory sounds (24 bit, 44 khz), ranging from keys and guitars to synthesizer waveforms and hybrids and you can edit every aspect of the included sounds down to the smallest detail utilizing filters, envelopes, lfo’s and effects.
All instruments offer flexible sequencers, automation, five freely assignable insert effect slots, convolution reverb and more, you can even modulate insert effect parameters via the included sequencers!
The accompaniment module features 64 simultaneously running sequencers! Each sequencer can run at its own rate, number of steps (up to 128) and act as a one-shot phrase if required. There are also eight switchable patterns – which results in a total of 512 sequencing tables for the accompaniment module alone!
The Accompaniment module is by far the most powerful and the true heart of Hypernode. All the magic starts when you press more than one note at the same time (e.g. a three-note chord).
Hypernode Accompaniment will then instantly sort all pressed notes from low to high as you play and map them to the three built-in note sequencers (low, mid and high) at the top section.
Each Hypernode Accomp note section (low, mid, high) features a selectable output FX BUS, a harmony hold function which causes the first pressed note(s) to stay at the same pitch as long as the “H” button is pressed.
Furthermore there is a table loop button and a set of functions to edit and modify the current table. You can also quickly nudge tables left or right and erase or randomize them.
Each note section offers control over the amplifier and filter envelope, panning, volume, velocity to volume amount, filter cutoff, resonance, filter type (sweeping from lowpass to highpass) and filter envelope amount.
Sounds for the individual note sections can be chosen by category – Atonal, Wave(form), String, Wind, Pluck and Voice. Each note section can play two sounds at the same time.
Did we mention that for each of the eight switchable patterns sounds can be set individually?
Filled to the brim with 128 different driving, gritty electronic basslines, this module provides the foundation to all your compositions, and just like all the other modules this one can be endlessly tweaked to suit your needs!
The Hypernode Kick module is the beating heart of your creation. It is powered by the same insert effects like in the other modules.
It features a fully modelled sound-engine with adjustable kick tuning, decay, pitch modulation and 26 types of additional click shapes and noise to add realism.
Besides the normal modulation tables, you can sequence up to three selectable engine parameters at once and per pattern.
The Hypernode Percussion module features five hybrid engines. Each engine combines samples with acoustic modelling.
The clap engine features 26 different samples for the attack and the decay of the modelled clap. Besides this there is a noise layer as well. A hand clap knob to dial in sampled hand claps with 63 round robins is included as well. All layers can be mixed and blended the way you want them.
The cymbal engine features 26 different samples for the splash and the decay of the modelled cymbal. Using this technique you can create a vast array of interesting sounding cymbals.
+ The fx engine comes with 26 different tonal shapes that can be used to create pitch sweeps, rises and noises.
+ You have full control over the amount of pitch, cutoff and volume.
+ Two low-frequency oscillators can shape the sound to your liking.
The snare engine is modelled after a physical snare drum. You can blend in tone and body noises freely and have access over small details like the initial snap (hit) sound of the snare as well as the smash itself.
Additionally, there is a noise sample layer to create interesting hybrid snare sounds easily. You can also easily create dampened snare or stick sounds as well.
The tom engine brings you modelled tom sounds. You have full control over the body (tone) of the toms as well as the “snap” (click) sound that occurs when you hit a tom with a stick. And again, as an addition, you can blend in various noise samples to drastically change your tom sound.
The Hypernode lead module includes all the 600 Hypernode sounds and features control over volume, velocity to volume, panning, filter cutoff and resonance, filter type and more. There is also an adjustable filter cutoff LFO as well as aftertouch vibrato support.
You have two envelopes for volume and pitch modulation. Besides this there is true mono legato, gliding with adjustable speed, 8x times unison and some unique pitchbending modes.
+ Almost all settings can be stored in patterns and will be switched upon changing them.
+ You can have a different sound for each pattern as well.
+ It also features the same insertable effects units as all the other modules.
The Hypernode harmony module includes all the 600 Hypernode sounds and is identical to the lead module.
Besides all the features of the lead module, the harmony module works by analysing the pressed chords on the lower section of the keyboard and generating suiting harmony voices to your melody playing. This is great to thicken up lead sounds.
The Hypernode pad module delivers astonishing sounds utilizing its dual layout. It comes with full access to all the Hypernode sounds (600 sounds) and also has a dedicated pad library (128 sounds). In here you’ll find all kinds of sizzling pads, textures and ambiences.
Combine that with complete sequencing control over any parameter – you can create fantastic sounds in no time.
Each layer features full control over effects, envelopes and even a built in LFO for pitch, volume or cutoff modulation. It also has the same insertable effects units as the other modules (for each layer).
“Hypernode” is a powerful, feature rich plugin filled to the brim with inspiring presets that will give you endless inspiration for your next track. It is extremely versatile and well suited to all sorts of music, including but not limited to:
+ Pop
+ Dance
+ Ambient
+ Chillout
+ Downtempo
Note: Requires the Full Retail version of Kontakt 5.7.1 or higher (NOT compatible with the free Kontakt Player)
康塔克-10,6 GB
“超级节点”是Kontakt有史以来最功能齐全的全部制作包,整个歌曲可以使用该系统以各种现代风格从头制作,包括:
+POP
+舞蹈
+环境
+CHILLUT
+节奏!
几乎所有的仪器都有12GB的内容,提供灵活的定序器、自动化、5个可自由分配的插入效果槽、卷积混响等等。您甚至可以通过插入的定序器调节插入效果参数!
创造完美的声音,将它们排列在一起,然后创建一个介绍,诗歌,合唱团,桥梁,中间8,填充和超过所有系统内!
“超级节点”中的每个多重乐器被称为“风格”,可以看作是一首完整的歌曲,包括介绍、合唱、诗歌等。您可以编辑任何部分,任何部分和/或声音的每一个多合你的喜好。
您有一个伴奏部分,您可以发挥高达三个音符和弦,鼓部分以及额外的部分,如低音,垫子和和声。
超级节点附带超过600个工厂的声音(24位,44khz),从键和吉他,合成器波形和混合,你可以编辑包括的声音的每个方面,直到最小的细节,利用过滤器,信封,lfo和效果。
所有仪器都提供灵活的定序器,自动化,五个可自由分配的插入效果槽,卷积混响和更多,你甚至可以通过调整插入效果参数通过包括的定序器!
伴奏模块具有64个同时运行定序器!每个定序器可以按自己的速率运行,步骤数(高达128),如果需要的话,作为单镜头短语。也有八个可切换模式-这导致总共有512个排序表的伴奏模块单独!
伴奏模块是迄今为止最有力和最真实的超节点。当你同时按下一个以上音符(例如三音符和弦)时,所有的魔法都会开始。
超级节点伴奏将立即排序所有按下的音符从低到高,你播放和映射他们到三个内置的音符序列器(低,中和高)在顶部。
每个Hypernode.mp音符部分(低、中、高)都具有一个可选择的输出FX总线,一个和声保持功能,使得只要按下“H”按钮,第一个按下的音符就保持在同一音高。
此外,还有一个表循环按钮和一组函数来编辑和修改当前表。您还可以快速地将表向左或向右推,并擦除或随机化。
每个注释部分提供对放大器和滤波器包络、摇摄、体积、速度到体积量、滤波器截止、共振、滤波器类型(从低通到高通)和滤波器包络量的控制。
个人音符的音节可以按类别选择——音调、波(形)、弦、风、拨弦和声音。每个音符部分可以同时播放两个声音。
我们提到了八个可切换模式中的每一个可以单独设置声音吗?
充满128个不同的驱动,砂砾电子基线边缘,这个模块提供了基础的所有组成,就像所有其他模块,这一个可以不断调整以适应您的需要!
超节点踢模块是你创造的跳动的心脏。它由与其他模块一样的插入效果供电。
它的特点是完全模拟的声音引擎,可调踢调整,衰减,音高调制和26种额外的点击形状和噪音,以增加现实感。
除了正常的调制表之外,还可以按一次和每种模式顺序排列多达三个可选择的发动机参数。
超节点冲击模块具有五个混合动力发动机。每个发动机结合样本与声学建模。
CLAP引擎具有26种不同的样本,用于模拟和拍击的衰减。除此之外,还有一个噪声层。一个手拍旋钮拨号采样手拍与63轮罗宾斯也包括在内。所有的层都可以按照你想要的方式混合和混合。
钹式发动机具有26种不同样本,用于模拟钹的飞溅和衰减。使用这种技术,你可以创造出一系列有趣的响亮钹。
+ FX引擎带有26种不同的音调形状,可以用来创建俯仰扫描、上升和噪声。
+你可以完全控制音高、音量和音量。
+两个低频振荡器可以塑造你喜欢的声音。
圈套发动机是仿照物理圈套鼓。你可以自由地融合音调和身体噪音,并且可以访问小细节,比如陷阱的初始快照(命中)声音以及粉碎本身。
此外,有一个噪声样本层,以创造有趣的混合陷阱声音很容易。你也可以很容易地创建阻尼的圈套或棍棒的声音。
汤姆引擎带给你模拟的汤姆声音。你有完整的C
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