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链接: https://pan.baidu.com/s/1UJWa-AarMVygZ6aUSol0pQ 密码: 9hbi
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链接: https://pan.baidu.com/s/1_FNhSBS8zKpv7vUf5vZA6g 密码: dfdb
信息:
在这些视频中,我将向您介绍Octane渲染的基础知识以及我如何将其用于概念艺术。
Octane是一款功能强大且易于使用的软件,可以改善您的工作流程。它可以用来创建一个简单的场景,用于绘画或照片逼真的渲染。它使用GPU的能力给你一个非常快速的反馈。它还可以处理数千个对象和位移,使您可以轻松地进行实验和生成想法。
主题列表:
- 介绍界面和基于节点的软件
- 相机,环境照明,内核,后期处理,通行证等
- 几何操作和数组
- 简单的程序纹理
- 资产纹理(树,岩石,地面..)
- 数据库创建
- 为paintover布局和渲染
- 提示,优化和错误修复
我在视频中使用的所有文件都包含在内:
- 视频过程与评论
- 原始.psd文件显示我如何从渲染到最终图像
- 辛烷值场景
- 模型,纹理等
我使用Octane 3.06及以上版本,因此如果您使用旧版本,某些功能可能会丢失。
这是基于独立版本的,它可以用于任何其他3D软件。这些原则也适用于插件。
Info:
In these videos, I will introduce you to the basics of Octane render and how I use it for my concept arts.
Octane is a powerful and easy to use software that can improve your workflow. It can be used to create a simple scene for paint over or a photo-realistic render. It gives you a very fast feedback as it uses the GPU’s power. It can also handles thousands of objects and displacements, allowing you to experiment and generate ideas very easily.
List of the topics :
– Introduction to the interface and nodal based software
– Camera, Environment lighting, Kernels, Post-Processing, Passes etc.
– Geometry manipulation and arrays
– Simple Procedural texture
– Assets texturing (Tree, Rocks, Ground..)
– Database creation
– Layout and Rendering for paintover
– Tips, optimization and bug fixing
All the files that I’m using in the videos are included:
– Video process with commentary
– Original .psd file to show how I work from the render to the final image
– Octane scenes
– Models, Textures, etc.
I’m using Octane 3.06 and above so some functions may be missing if you are using an older version.
This is based on the standalone version, it can be used along any other 3D software. The principles can also apply to the plugins. |
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