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Unity游戏场景叙事性剪切技术训练视频教程
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  • 发布时间:2018-2-17 03:59
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链接: https://pan.baidu.com/s/18onpPTXT7LpovEkmH7PbqA 密码: 8e74
链接: https://pan.baidu.com/s/1S1nErwbpb2b1-RRo-Ognnw 密码: miuv
https://renrensucai.ctfile.com/fs/474554-299350516
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本教程是关于Unity游戏场景叙事性剪切技术训练视频教程,时长:1小时47分,大小:1 GB,MP4高清视频格式,教程使用软件:Unity 3D,附源文件,作者:Joy Horvath,共17个章节,语言:英语。
Cut scenes are an excellent way to communicate important information to your players while adding extra polish to your game, but developers often don’t know where to start when it comes to designing and implementing them. In this course, you’ll learn the principles of narrative design and how to create cut scenes using Unity. First, you’ll review design documents to understand what you need to tell the player in the scene, and storyboard out your designs. Then, you’ll move into Unity and use Timeline and Cinemachine to recreate your storyboard in the engine. Finally, you’ll take these new tools a step further by building a small triggered cut scene event. By the end of this series, you’ll feel more confident about designing cut scenes for your own game, and using the suite of cinematic tools available in Unity.






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