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在Unity和Maya中创建游戏环境视频教程
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  • 发布时间:2018-3-4 04:47
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游戏环境艺术需要多学科的技能和细致的小细节平衡和大画面冲击。这门课,在Unity和玛雅创造游戏环境,将向你展示如何像一个环境艺术家那样思考和行动,打破心态,只专注于单个项目并把它们扔到一个场景中。首先,您将研究环境建模概念和基本原理的基础知识。接下来,您将重点讨论如何迭代地将许多元素合并到更大的场景中。最后,您将创建一个渲染场景,它尊重资产重用、平铺纹理和Unity插件。到了这门课的最后,你不仅可以理解如何在Unity中为游戏创建动态的奇幻场景,而且还可以将许多元素迭代地合并到一个更大的场景中。软件要求:Unity and Maya
Game environment art requires skill from many disciplines and a careful balance of small-scale detail with big picture impact. This course, Creating Game Environments in Unity and Maya, will show you how to think and act like an environment artist, breaking out of the mentality to simply focus on single items and throwing them into a scene. First, you will examine the basics of environment modeling concepts and fundamentals. Next, you’ll focus in on how to iteratively incorporate many elements into a larger scene and beyond. Last, you’ll create a rendered scene that respects asset reuse, tiling textures, and Unity plugins. By the end this course, you’ll not only have an understanding of how to create a dynamic fantasy scene for games inside Unity but also the knowledge to iteratively incorporate many elements into a larger scene and beyond. Software Required: Unity and Maya.
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