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Udemy – 3d Texturing with Substance Designer and Substance Painter
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  • 发布时间:2014-8-15 14:30
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Udemy – 3d Texturing with Substance Designer and Substance Painter
MP4 | Video: 1280x720 | 58 kbps | 44 KHz | Duration: 2 Hours | 435 MB
Genre: eLearning | Language: English
Learn to create materials for a sample game asset using both Substance Designer and Substance Painter!
In this course, Emiel Sleegers is going to be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter. For starters, he will show how to setup your scene properly in both Marmoset and Substance Designer, and from there will be using a combination of both Substance Designer and Substance Painter to to create the material and fine details of the texture before taking the final result back into Marmoset where everything will be rendered. If you've ever been curious about the power of these new software tools, look no further!
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
What are the requirements?
Allegorithmic's Substance Designer and Substance Painter
Marmoset Toolbag
What am I going to get from this course?
Over 10 lectures and 2 hours of content!
Learn to create your own materials and dynamic textures using both Substance Painter and Substance Designer
What is the target audience?
Beginner to Intermediate 3d artists looking to improve their texturing and materials pipeline with these new tools
Udemy— —3d纹理与物质设计师和物质画家
MP4|视频:1280 x 720|58kbps|44kHz|持续时间:2小时|435MB
类型:电子学习|语言:英语
了解如何创建示例游戏资产使用物质设计师和物质画家的材料!
在此过程中,EmielSleegers要走你通过纹理贴图使用物质设计师和物质画家手提箱资产的过程。对于初学者来说,他将显示如何设置你在狨猴和物质设计器中正确的场景,从那里将使用物质设计师和物质画家的组合到要创造了物质和之前采取的最终结果纹理细节回成狨猴一切的呈现位置。如果你曾经好奇这些新的软件工具的力量,没有进一步看!
(学生— —请看第1款下/讲座1下载源文件与课程相关联)。
更多关于教练:
EmielSleegers是一个自学成才的3d艺术家,目前居住在荷兰。他一直在自学3D艺术为过去的3-4年,并曾作为一名自由职业艺术家在许多突击项目。他是万物的情人3d和享有与他人渴望学习分享他已获得的知识。
要求是什么?
Allegorithmic 的物质设计师和物质画家
狨猴Toolbag
我打算从这门课程获得什么?
超过10讲座和2小时的内容!
了解如何创建您自己的材料和动态纹理使用物质画家和物质设计师
目标受众是什么?
初学者和中级3d艺术家寻求改善其纹理和材料管道与这些新的工具
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