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Programming for Unity Game Development
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  • 发布时间:2014-5-19 03:37
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C# Programming for Unity Game Development
Size: 718MB | Duration: 3h 08m | Video: AVC (.mp4) 1920x1040 & 1354x720 30fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
Beginner game developers can learn C# programming specific to Unity games development. C Sharp is a popular language
Learn to use Unity and C Sharp ( C# ) to create a basic game. This course makes Unity fun not scary.
* Learn to Use Unity
* Learn to create a working scene inside of Unity.
* Understand how to start writing code.
* Learn the way to write AI in Unity.
* Recognize what the main windows of Unity do.
* Learn how to use some of the complex parts of Unity like Raycasts and State Machines
Starting as a beginner
Many people want to start programming but do not know how. From moving around the project to creating code. We will go over all the parts that make Unity a great game engine. We will write code that is up to date and will create analogies along the way so that you remember how to use the functions. This course will give you an understanding of how unity projects work and how Unity C# works. After you are finished, you will have the knowledge to read a unity documentation and know what it means. More so, you will have experience in writing optimized code and will be able to utilize it in any Unity Project.
At the end of this course, you will have the foundation needed to do anything in Unity. This course is focused on giving the knowledge needed to follow any other Unity course. Even if you want to go into scene design or lighting, after this course you will know what the basic menus do and how to move around the project.
C#编程统一游戏开发
大小:718 MB|持续时间:3 h08 m|视频:AVC(.mp4)1920 x 1040&1354 x 72030fps|音频:AAC44.1 k h z2 通道
类型:电子学习|级别:初学者|语言:英语
初学者的游戏开发商可以学习C#编程特定于统一游戏开发。CSharp是流行的语言
学会使用统一和CSharp(C#)来创建一个基本的游戏。此过程使团结好玩不可怕。
*学习使用统一
*了解如何创建一个内部团结的工作场景。
*了解如何开始编写。
*学习写AI在统一的方式。
*认识到统一的主要窗口做些什么。
*学习如何使用一些复杂部位的像Raycasts和状态机的统一
作为一个初学者开始
很多人想要开始编程,但不是知道如何。从创建到移动该项目。我们将复习使团结伟大的游戏引擎的所有部件。我们将编写,是与时俱进,将创造类比一路走来,你还记得如何使用函数。这当然会给你如何统一项目工作和统一C#是如何工作的理解。完成后,你会有知识阅读统一文档并知道它意味着什么。更是如此,你将有经验优化的,将能够利用它在任何统一项目。
在本课程结束时,你会需要做任何在团结的基础。本课程侧重于给需遵循任何其他统一课程的知识。即使你想要进入场景设计或照明,完本课程后你会知道基本的菜单做什么以及如何移动该项目。
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