一品教程
Digital Tutors – Creating a Rocket Swarm with Procedural Volume Copying in Houdi
  • 百度链接:http://pan.baidu.com/s/1gdgYBmj
  • 提取码:ehac
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址: http://pan.baidu.com/s/1gdgYBmj 密码: ehac
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2014-5-1 22:35
  • 人       气:544
  • 回复数量:1
发新帖

In this Houdini tutorial we will learn how to use procedural volume copying
to create a rocket swarm that is both efficient and flexible. It will allow
us to make modifications to timing, positioning, and scale without having
to recreate or resim the effect from scratch. To achieve this effect, we
will setup several basic pyro simulations. We will then create a particle
simulation with custom attributes to use as our copy points. Then use the
Copy SOP and copy stamping to position our pyro simulations correctly. We
will use VBD cloud modeling tools in conjunction with our particle
simulation to make rocket trails. Finally, we will bring all these elements
together, shade them, and render in Mantra
本站首发,永久链接:https://www.yipinsucai.com/thread-40788-1-1.html
收藏0 0 反对0
分享
            

精彩评论 1

沙发
FANXIUJIAN 发表于 2017-10-28 18:22:16 | 只看该作者
谢了
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图