一品教程
Stylized Character Modeling for Production
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  • 发布时间:2014-6-20 20:04
  • 人       气:702
  • 回复数量:6
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In this DVD Alessandro shows his workflow to model a stylized character for production, based on a given concept. The essential steps are covered, starting with the presentation of the initial 2D concept and associated reference materials.
Alessandro then demonstrates blocking out the character with ZSpheres in ZBrush using the concept as reference for proportions.
This becomes his base in 3ds Max to block out all the main components through polymodeling. Next, he details the character with a combination of polymodeling techniques in 3ds Max and ZBrush sculpting. Particular attention is paid to keeping the topology of the various parts consistent for an animation environment, showing in particular how to efficiently retopologize parts in 3ds Max to achieve a better geometry distribution. After modeling an addition to the character not present in the initial concept, Allesandro renders and presents the final model in ZBrush in the form of a character sheet and a turntable.Instructor for this title: Alessandro Baldasseroni
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精彩评论 6

沙发
Gmare 发表于 2016-10-23 07:33:37 | 只看该作者
也不错。学习
板凳
huiqiongLiu 发表于 2017-2-27 12:11:10 | 只看该作者
666
地板
flyfoy 发表于 2018-1-1 23:04:52 | 只看该作者
谢谢分享!!
5#
wishyuan 发表于 2018-1-3 13:28:50 | 只看该作者
这个好像在哪看到过 多谢分享
6#
刘广朝 发表于 2018-4-20 11:40:51 | 只看该作者
7#
mayafox 发表于 2022-7-29 16:55:54 | 只看该作者
好教程,
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