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Digital.Tutors.Exploring.Animation.Principles.in.Maya.2011
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  • 发布时间:2014-9-27 20:29
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[探索Maya.2011动画原理教程:Timing.and.Spacing.].Digital.Tutors.Exploring.Animation.Principles.in.Maya.2011.Timing.and.Spacing-iNKiSO
In this collection of lessons we will learn about the Animation Principle of Pose to Pose and Straight Ahead.
This course will delve in the animation principle of Pose to Pose and Straight Ahead in Maya. The goal of this course is to, not only learn the differences between both Pose to Pose and the Straight Ahead approach of animation, but is also for you to learn the advantages of bridging the two methods together. We'll even look a different technique for animating with Pose to Pose than we've used in the past. That way you can find which workflow is more suitable for you. By the end of this course, you'll have a firm understanding of Pose to Pose and Straight Ahead, so that your animation skill-set can be expanded as you use this principle to rough-in and refine your work.
此集合的经验教训中我们将了解动画原理的姿态摆姿势和直视前方。
本课程将深入在动画原理的姿态摆姿势和前方在玛雅人。本课程的目标是,不仅学习这两种姿势姿势和动画,直向前方法之间的差异,但也是给你学会一起弥合这两种方法的优点。我们甚至会找找动画姿势的姿势比我们已经用过的不同的技术。这种方式,你可以找到哪个工作流是更适合你。本课程结束时,你将有一个坚定的了解姿态摆姿势和直视前方,以便能够扩展您的动画的技能集,当您使用这一原则,粗糙中和完善你的工作。
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