一品教程
ZBrush与3ds Max游戏昆虫角色制作视频教程 Creating a Game-Ready Monster Insect
  • 百度链接:http://pan.baidu.com/s/1gekbUDX
  • 提取码:2qur
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2016-4-11 15:00
  • 人       气:824
  • 回复数量:1
发新帖
教程中文名称:ZBrush与3ds Max游戏昆虫角色制作视频教程
教程英文名称:Digital-Tutors Creating a Game-Ready Monster Insect in ZBrush and 3ds Max
教程出品机构:Digital-Tutors
教程时长:6小时47分
教程格式:FLV 附工程源文件
教程使用软件:ZBrush 4R5, 3ds Max 2012, Photoshop CS5, TopoGun 1.06 W64, 3Point Shader Pro
教程作者:Gabe Selinger
教程语言:英语

Digital-Tutors Creating a Game-Ready Monster Insect in ZBrush and 3ds Max
In this tutorial we will learn the process of creating a detailed killer-monster insect and taking it to a point where its a game-ready mesh, ready to be rigged.
We will go through the entire process from scratch, starting with blocking out the mesh from concept images. Then we will sculpt a detailed high-poly mesh in ZBrush. After the high poly is finalized we will retopologize in TopoGun to get clean efficient geometry, UV unwrap, and bake the high poly information to textures.
Lastly, we will view and take screenshots of the character using the 3-point viewport shader in 3ds Max and touch up the final renders in Photoshop.
本站首发,永久链接:https://www.yipinsucai.com/thread-31934-1-1.html
收藏0 0 反对0
分享
            

精彩评论 1

沙发
mmbk007 发表于 2020-2-5 12:02:57 | 只看该作者
非常喜欢的教程
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图