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Unity游戏寻路导航系统制作视频教程 Character Pathfinding in Unity Games with
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  • 发布时间:2016-4-11 14:59
  • 人       气:553
  • 回复数量:2
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教程中文名称:Unity游戏寻路导航系统制作视频教程
教程英文名称:Udemy Character Pathfinding in Unity Games with Navigation Mesh
教程出品机构:Udemy
教程时长:1小时30分
教程格式:MP4 附工程源文件
教程使用软件:Unity 5  
教程作者:Yohann Taieb
教程语言:英语

Unity中级游戏开发课程可以学习到在Unity 3D中如何用导航网格(Navigation Mesh)制作寻路导航系统。
寻路导航一直以来都是一个让很多AI程序员苦苦钻研的概念。
如果你正在使用Unity制作游戏,会发现其中有一个内置的导航网格制作系统,此系统快速,稳健,适应性强。
本教程中,我们将学习怎样在点和点击游戏(使用寻路导航的典型案例之一)中高效地使用这一系统。学习在不同的场景中(可越过的鸿沟或者可移动的障碍)使用寻路导航。
此外,本教程还会讲解Unity导航系统加速运动的动画控制器的案例。
学习本教程之前,你应该了解Unity中的C#程序和3D转换的概念,因为3D转换会在引擎中用到。
对Unity动画系统的基本知识也要有所了解。
此外,需要指出的是,本教程中的游戏项目由Unity Remote 4 app支持,所以一定要将这款软件安装在你的设备中。
Intermediate level game devs using Unity can learn how character pathfinding works in Unity 3D with Navigation Mesh
Pathfinding is a concept many AI programmers lose sleep over.
Thankfully if you are making your game with Unity, there is a built-in navigation mesh (navmesh) system that is fast, robust, and adaptive.
In this course, you will learn how to make use of this system effectively in the context of a point-and-click game (one of the best use cases for pathfinding), including the utilization of pathfinding with regards to various scenarios like jumpable gaps and dynamic obstacles.
Additionally, this tutorial also shows an example of an animation controller adapted to the acceleration-based movement behavior of Unity’s navigation agent.
Before starting this course, you should be familiar with C# programming in Unity and the concept of 3D transforms as it is used in the engine.
Basic knowledge of Unity’s animation system is also highly recommended.
Also, it should be noted that the game project in this tutorial is controlled using the Unity Remote 4 app, so make sure you have it installed in your device.
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精彩评论 2

沙发
chayanqinyan 发表于 2016-6-5 22:24:47 | 只看该作者
好多教程哦
板凳
huyixian001 发表于 2016-11-30 17:12:25 | 只看该作者
谢谢
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