教程中文名称:Softimage与Mudbox游戏武器弩制作视频教程
教程英文名称:Digital-Tutors Creating Game Weapons in Softimage and Mudbox
教程出品机构:Digital-Tutors
教程时长:2小时16分
教程格式:MP4 附工程源文件
教程使用软件:Softimage 2014, Mudbox 2014, Marmoset Toolbag
教程作者:Justin Marshall
教程语言:英语
Digital-Tutors Creating Game Weapons in Softimage and Mudbox
In this series of tutorials, we will go through the process of building and detailing a real-time crossbow using Softimage and Mudbox.
When building 3D assets, the ability of your computer to manipulate those objects is limited, especially when dealing with very high resolution meshes. Because of this, we use 2D images, like normal maps, to simulate the high resolution detail in a way that we can more easily use.
We’ll begin by building the base geometry for our crossbow in Softimage. Once the base geometry is modeled, we will detail and paint the weapon in Mudbox. To finish up, we will generate maps for the color and sculpted detail before viewing our crossbow in Marmoset Toolbag.
When you are done, you will have a better understanding of the workflow involved in building and sculpting high resolution props and set pieces with Softimage and Mudbox and creating useable assets from them. |
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