本教程是由Gametutor机构出品的Unity脚本编写与资料扩展训练视频教程,Gametutor Scriptable Objects & The Asset Database,时长:50分,大小:230 MB,MP4高清视频格式,教程使用软件:Unity,共5个章节,语言:英语。
Gametutor Scriptable Objects & The Asset Database
Why don’t my changes to a scripted component save when I enter and exit play mode? By default Unity does not allow for data to be serialized at runtime, unless we start to learn how to save it on our own. Throughout this course we will lift the veil of how using Scriptable Objects and the Asset Database, gives you the power to save your changes in play mode. This course will give you all the information to perform your own custom databases, directly in the Unity editor. |
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