一品教程
《ZBrush影视游戏数字生物制作高级教程》英语版
  • 百度链接:[db:百度地址]
  • 提取码:http://yunpan.cn/cZExQD8ebFfei访问密码 9598
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2014-3-24 16:18
  • 人       气:402
  • 回复数量:1
发新帖

本教程是由Linda机构出品的ZBrush影视游戏数字生物制作高级教程,使用软件: ZBrush, Photoshop, Maya。
制作目录:
脑力激荡和完善性格的概念安装自定义画笔优化数位板的设置造像在ZBrush的的ZSpheres雕塑肌肉和中型形状工作与DynaMesh使用之间使用ZBrush和Maya戈兹贝达创造动画拓扑雕刻精致的细节清理玛雅网状创建的UV布局照明和阴影绘画的纹理贴图造像与移调在ZBrush的工具批处理渲染一个转盘动画
Linda.com Digital Creature Creation in ZBrush, Photoshop, and Maya
Author Ryan Kittleson introduces the skills digital artists need to create photorealistic 3D creatures for film, video, and game production. The course covers basic design, sculpting, texturing, posing, and lighting and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop.
Topics include:
Brainstorming and refining a character concept
Installing custom brushes
Optimizing tablet settings
Posing the ZSpheres in ZBrush
Sculpting muscles and midsize shapes
Working with DynaMesh
Using GoZ between ZBrush and Maya
Creating topology for animation
Sculpting fine detail
Cleaning up a mesh in Maya
Creating the UV layout
Lighting and shading
Painting texture maps
Posing with Transpose tools in ZBrush
Batch rendering a turntable animation
本站首发,永久链接:https://www.yipinsucai.com/thread-30146-1-1.html
收藏0 0 反对0
分享
            

精彩评论 1

沙发
mmbk007 发表于 2020-5-11 18:22:30 | 只看该作者
难得的好东西  感谢分享
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图