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《C4D中Softimage知识沿用训练视频教程》英语版
  • 发布时间:2014-3-22 22:00
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本视频教程是由Digital-Tutors机构出品的C4D中Softimage知识沿用训练视频教程,Digital-Tutors CINEMA 4D for Softimage Artists,时长:1小时42分,大小:372 MB,MP4高清视频格式,附工程源文件,教程使用软件:CINEMA 4D R15, 共17个章节,作者:Justin Marshall,语言:英语。
Digital-Tutors CINEMA 4D for Softimage Artists
Softimage and CINEMA 4D are powerful all-around 3D content creation applications that each have their own strengths. Sometimes an artist who has primarily worked in one application, Softimage for instance, finds that they need to be able to work in another program. These artists know what they need to accomplish and how to finish their projects, but they just need to know the capabilities of the new application and where they can quickly find the tools and functions they’re looking for.
Rather than going through a long introductory project, with a lot of basic information, we’ll cut straight to the information you need to start working quickly in CINEMA 4D. We’ll talk about how CINEMA 4D deals with geometry and talk about its unique hierarchy based workflow.
We’ll cover polygon modeling tools and workflows like Extruding, Beveling, and working with Deformers. We’ll also cover the use of splines and generators to create geometry from those splines. We’ll touch on UVs, animation, lighting, rendering and cover a few things unique to CINEMA 4D like multi-resolution sculpting and the MoGraph tools.
In the end you’ll be able to take your Softimage knowledge and continue to work in CINEMA 4D. Once done, if there are any tools or functions you’d like to know more about, you can go through any of the multiple CINEMA 4D courses we have to get a deeper look.
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