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《3dsMax2014骨骼绑定快速入门视频教程第四季》英语版
  • 发布时间:2013-12-5 18:25
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本视频教程是由Digital-Tutors机构出品的3dsMax2014骨骼绑定快速入门视频教程第四季,Digital-Tutors Quick Start to Rigging in 3ds Max Volume 4,时长:2小时32分,大小:1.37 GB,MP4高清视频格式,附工程源文件,教程使用软件:Autodesk 3ds Max 2014,作者:Delano Athias,共19个章节,语言:英语。
Digital-Tutors Quick Start to Rigging in 3ds Max Volume 4
Welcome to Volume 4 of the Quick Start to Rigging in 3ds Max, a series of specially constructed courses meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In this volume, we’ll build on the concepts covered in volume 3.
We’ll start by learning how to create a facial skeleton with a dual jaw for more flexibility. We’ll learn how to work with 3ds Max’s Morpher modifier to create facial expressions. We’ll even learn how to design our own fleshy eye rig to simulate skin-sliding effects around the eyelids. Overall, we’ll focus on building an animator-friendly facial rig.
These courses are designed to be taken in sequence so we really encourage you to start with Volume 3 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume. These assignments will allow you to take what you’ve learned and apply those tools and techniques to your own projects.
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