教程中文名称:UE4汽车系统控制制作视频教程
教程英文名称:3DMotive Dynamic Vehicle Setup in UE4
教程出品机构:3DMotive
教程时长:2小时
教程格式:MP4 附工程源文件
教程使用软件:Unreal Engine 4
教程作者:Kyle Horwood
教程语言:英语
3DMotive Dynamic Vehicle Setup in UE4
In this course, we will be covering how to setup the blueprints for creating a dynamic controllable vehicle in UE4. We will start off by creating the basic vehicle physics asset (phat) for the physics engine to use. The controller setup will be done in such a way that it would be easy to plug in additional vehicles or characters making use of the same controller blueprint. The animation blueprint section will show you how to do basic vehicle animation blueprints as well as “faking” or simulating 8 wheels or more. Then we have a look at setting up different physics surfaces and how to detect those surfaces in order for our game to decide which particles to spawn and also how the wheels react on the surface. This will be achieved by creating a line tracing system for our vehicle to use. The sound of the engine is controlled via a sound class that reads values from the vehicle engines rotation values. As an added bonus a full working game is included that was designed for mobile. The bonus content covers a variety of topics, such as implementing high scores and achievements for mobile clouds such as IOS and Google Play. Also included is setting up basic touch controls and a dynamic HUD system. |
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