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3Dsmax与VRay建筑室内可视化教程 Udemy Architectural Interior Visualization in .
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  • 发布时间:2016-2-16 01:17
  • 人       气:1243
  • 回复数量:9
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教程中文名称:3Dsmax与VRay建筑室内可视化教程
教程英文名称:Udemy Architectural Interior Visualization in 3Ds max & V-Ray 3.0
教程出品机构:Udemy
教程时长:8小时
教程格式:MP4 附工程源文件
教程使用软件:3Dsmax
教程作者:Ashkan Moezzi
教程语言:英语

Udemy Architectural Interior Visualization in 3Ds max & V-Ray 3.0
Learn how to visualize a modern interior scene from modeling to post production !
* Lectures 33
In this tutorial we will start by modeling our building in ArchiCAD using our AutoCAD imported plan. We will talk about many aspects of modeling in ArchiCAD such as adding walls, windows, doors, creating stairs, copying and injecting data and …
*Customizing the UI using scripts.
*Using Marvelous Designer to model every piece of resting furniture; all the couches , sofas, pillows, chair.
*Spline modeling in conjunction with some modifiers , including ; tables, the floor lamp, vases, wall clock.
*Using V-ray fur for the floor carpet.
*Using ATree free script to create flowers and plants.
*Using V-ray displacement to create cutouts.
*Optimizing V-ray displacement to areas that are seen through the camera for memory optimization.
*Using ArchiCAD to model the building and refining in 3Ds Max.
*Using some free scripts to place books in bookshelf randomly.
*Using Animation tools to scatter objects on our models.
*Using graphite modeling tool-set
*Using V-ray blend to create complex materials .
*Using quick scripts to interactively see the results of complex textures without the need of full rendering.
*Using V-ray 2 sided to create translucency for objects.
*Creating worn out edges with the use of V-ray displacement and V-ray Dirt.
*Optimizing all scene materials to have the best quality n the least rendering time.
*Most of the materials in the scene are made of complicated shading networks
*Using V-ray 3.0’s new features that will help in rendering this scene faster and modifiable.
*make use of all different V-ray lights and how to optimize those and a general lighting solution which will work in many interior scenes.
*Rendering many different render passes including masks for all materials, separating lights, reflection, refraction and ….
*Layering all our different passes together to achieve a result we want.
*Changing the individual lights effect in our scene without the need to re-rendering.
*Color correcting many of our elements with ease using the masks that we rendered out.
*Adding extra texture to some objects and learn how to blend them nicely with the scene.
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精彩评论 9

沙发
vodkaa 发表于 2016-3-9 16:31:32 | 只看该作者
dfgdfgdfgdf
板凳
ekitomi 发表于 2017-4-30 20:09:01 | 只看该作者
好教程,谢谢楼主分享
地板
网鱼2012 发表于 2017-7-5 14:46:21 | 只看该作者
不错过来学习了
5#
平凡Fancy 发表于 2018-6-23 20:56:12 | 只看该作者
感谢楼主的分享
6#
ai5528008 发表于 2018-8-11 12:20:40 | 只看该作者
感谢楼主的分享!!!!!学习了!!!
7#
gantianlu2017 发表于 2018-8-24 10:24:18 | 只看该作者
666
8#
jaderL 发表于 2019-2-24 16:09:38 | 只看该作者
感谢分享
9#
markdorian 发表于 2022-5-18 19:21:41 | 只看该作者
really thank you man
10#
mmbk007 发表于 2022-5-18 19:32:09 | 只看该作者
好东西 真心感谢分享
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