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《Maya LT中纹理贴图技术训练视频教程》英语版
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  • 发布时间:2016-2-16 01:04
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本视频教程是由Digital-Tutors机构出品的Maya LT中纹理贴图技术训练视频教程,Digital-Tutors Map Baking Techniques in Maya LT,时长:32分,大小:489 MB,MP4高清视频格式,附工程源文件,教程使用软件:Maya LT 2015,作者:Justin Marshall,共6个章节,语言:英语。
Digital-Tutors Map Baking Techniques in Maya LT
When working on 3D projects, games more specifically, using efficient assets is very important. There are limitations that make using very dense, highly detailed models impractical. They can be difficult to maneuver around a scene and the topology may not be ideal for deformation.
For this reason, we can transfer high resolution detail and color information from a high resolution model to a low resolution target and Maya LT provides tools for doing just that.
In this tutorial we’ll take a brief look at texture baking in Maya LT. We’ll look at the Turtle Texture Baking interface and some of the basic settings to look for. We’ll then transfer a color texture from one model to another. We’ll also look at transferring detail via normal maps, baking ambient occlusion maps, and learn to bake lighting into a texture.
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