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Digital Tutors - Interior UV and Texture Tips in Maya
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  • 发布时间:2014-5-4 22:50
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Digital Tutors - Interior UV and Texture Tips in Maya
Digital Tutors - Maya 室内模型贴图和贴图坐标技巧
In this series of tutorials, we will go over several tips that can help  with your interior UV and texturing workflow. We'll start by looking at a  basic texture creation workflow using a UV snapshot of our model as a  base.
We'll learn to adjust and distort textures using several  methods in Photoshop to match an existing UV layout. We'll also learn to  adjust our UV layout to match an existing texture or image when that is  more appropriate We'll also learn to project textures without the need  for UVs and learn about tiling smaller texture sections to create a  seamless look.
We'll discuss tips like hiding seams, using  procedural maps, and distorting UV shells to aid in texture alignment.  We'll also learn to use Substance to quickly add complex textures and  we'll vary the colors of multiple objects quickly using ramps. We won't  be texturing a complete project but rather look at a variety of smaller  models as we go through several workflow tips that can aid you in your  next texturing project.
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