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三维游戏手柄MG动画AE教程 After Effects – Creating Cel Shaded 3D Objects using the Cinema 4
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  • 发布时间:2016-12-30 00:00
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三维游戏手柄MG动画AE教程 After Effects – Creating Cel Shaded 3D Objects using the Cinema 4D Renderer Tutorial
做AE中利用C4D插件来制作扁平化3D手柄动画教程,包含将AI文件转换成形状层,光线跟踪和C4D渲染的区别,图形层挤出,灯光等参数的设置
In this tutorial by EJ Hassenfratz, we’ll discover how to create cel shaded 3D objects using the new Cinema 4D Renderer in After Effects CC 2017.
Converting Illustrator files into Shape Layers
The difference between the old Raytraced 3D Renderer and Cinema 4D Renderer
Extruding Shape Layers
Using lights to add cel shading to extruded objects
Adding colors to specific parts of extruded objects (Front/Back/Side/Bevel)
Learn about optimizing the Cinema 4D Renderer render settings for optimal RAM preview playback
Creating an isometric style camera for flatter, more geometric compositions
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