链接: http://pan.baidu.com/s/1i5hgbjR 密码: qsnv

Title: Unreal Engine 4 Market Place – Modular Desert Ruins
Info:
Supported Platforms
Supported Engine Versions4.11
Description
High-res asset pack, especially suitable for first person and VR applications. For optimization purpose bigger wall pieces are combined and inner faces deleted. Comes with three ground materials combined into a paint-able landscape material.
Technical Details
Physically-Based Rendering: Yes
Texture sizes:
- (14) sets sized 2048×2048 (color, normal, roughness)
- (1) set sized 1024×1024 (color, normal, roughness)
- (2) sets sized 2048×2048 (color, normal, roughness, height)
- (2) 2048×2048 height maps for two of the ground materials, ready to be plugged into displacement if tesselation is needed (not plugged in by default)
Collision: Yes, automatically generated
Vertex count: 23922 to 196
LODs: Yes. 2 for each object (~50%, ~25%)
Number of Meshes: 20
Number of Materials and Material Instances: 6 materials, 15 instances
Number of Textures: 49
Intended Platform: Desktop, Console, VR
Platforms Tested: Desktop, VR
Documentation included: No
标题︰虚幻引擎4市场地方— —模块化沙漠废墟
信息︰
支持的平台
支持的引擎Versions4.11
描述
高分辨率资产包,特别适合第一人称和VR的应用。为优化目的大墙块是删除的组合和内在面孔。带有三个地面材料组合成一种油漆能景观材料。
技术详细信息
基于物理模型的渲染︰是的
纹理尺寸︰
- (14)集大小2048 × 2048(颜色,正常,粗糙度)
- (1)集大小1024 × 1024(颜色,正常,粗糙度)
- (2)集大小2048 × 2048(颜色,正常,粗糙度,高度)
- (2)2048年 × 2048年高度映射为两个地面的材料,准备插入位移,如果tesselation需要(不插入默认情况下)
碰撞︰是的自动生成
顶点计数︰23922到196
Lod︰是的。2对于每个对象(~ 50%~ 25%)
网格数目︰20
材料和材料实例的数目︰6材料、15个实例
层的纹理数量︰49
预期的平台︰桌面,控制台VR
平台测试︰桌面VR
文档包括︰无 |
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