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Simulating Interactions Between Skin and Blood in Maya
ID:109145 | 复制链接 |
  • 发布时间:2016-4-29 21:00
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Simulating Interactions Between Skin and Blood in Maya
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2h 22m | 801 MB
Genre: eLearning | Language: English
In this course, you will see how to simulate interactions between skin and blood in Maya 2016 using nCloth and Bifrost within Maya. Software required: nCloth, Bifrost, Maya 2016.
This course, Simulating Interactions Between Skin and Blood in Maya, will focus on using Maya's simulation tools to create a variety of effects centered around mutilating a zombie. The course begins by covering nCloth and Bifrost liquid simulation basics. With an established foundation, three projects will be introduced. The first, will be smashing a zombie's head. Using pre-scored geometry and simulated blood you will virtually hit the head causing the parts to break apart. The second project, Squashing a Zombie, uses a full zombie body as a fillable container. Once filled with blood, you will crush the zombie with a large crate, forcing the blood to ooze out. Lastly, the zombie will be ripped into two. Using a chain wrapped around the zombie's upper half, the undead will be pulled apart, exposing its entrails in a gush of blood. Software required: nCloth, Bifrost, Maya 2016.

模拟皮肤和血液中玛雅人之间的交互
MP4|视频︰AVC1280 x 720|音频︰AAC44 KHz2 通道|持续时间︰2 h22 m|801MB
类型︰电子学习|语言︰英语
在本课程中,您将看到如何模拟皮肤和血液使用nCloth和海内玛雅玛雅2016年之间的交互。所需软件︰nCloth,海,玛雅2016年。
本课程中,模拟皮肤之间的相互作用和血液中玛雅人,将集中使用玛雅的仿真工具来创建各种效果围绕毁损的僵尸。课程开始覆盖nCloth和海液体模拟的基础知识。与已建立的基础,将介绍三个项目。第一,将粉碎僵尸头。使用前得分几何和模拟的血,你几乎会造成部分掰开的头。第二个项目,挤压的僵尸,使用完整的僵尸身体作为可填充容器。一旦充满血液,你会粉碎着一大箱,僵尸,迫使血液渗出。最后,僵尸将撕成两半。使用链缠僵尸的上半部分,不死族会被撕裂,露出它的内脏中有鲜血涌出。所需软件︰nCloth,海,玛雅2016年。
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