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3D模型大集合
ID:109068 | 复制链接 |
  • 发布时间:2016-5-4 02:48
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Title: ULTRABORG SUBD Collection by Vitaly Bulgarov
Info:
Formats fbx jpg obj
Includes:
ULTRABORG SUBD CyberMusclesPack by Vitaly Bulgarov
ULTRABORG SUBD PistonsCaps by Vitaly Bulgarov
ULTRABORG SUBD RoboGuts by Vitaly Bulgarov
ULTRABORG SUBD WiresCables by Vitaly Bulgarov
This Premium-Quality SUBD-based 3D KitBash Library is VFX-production friendly due to its quad-based topology mesh carefully crafted to hold up even for extreme close-up shots or high-resolution renders.
This set of 3D parts is delivered in several formats from OBJ and FBX to a “InsertMultiMesh” IMMbrush file for ZBrush allowing you to accelerate your 3D design workflow like never before. In order to optimize rendering setup the models in OBJ and FBX files are split per shader for easier materials adjustment and parts selection per material. This will come in handy whether you use Keyshot, Vray or any other rendering software. In order to optimize 3D assembling workflow the models in FBX file maintain their original Pivot coordinates.
Unlike the “raw-mech” style parts of the non-SUBD “Black Phoenix” and “Black Widow” Kits, the more organic “Ultraborg” kits will be perfect for accelerating design work for robotic characters or mechanical accessories where a more organic flow is required. An artist will also be able to take advantage of quad-based topology of the meshes by adding additional subdivisions when a higher resolution render or close-up is required.
标题︰ULTRABORGSUBD集合由维塔利Bulgarov
信息︰
Fbxjpgobj格式
包括︰
由维塔利BulgarovULTRABORGSUBDCyberMusclesPack
由维塔利BulgarovULTRABORGSUBDPistonsCaps
由维塔利BulgarovULTRABORGSUBDRoboGuts
由维塔利BulgarovULTRABORGSUBDWiresCables
这个保费质量SUBD 基于3D的KitBash图书馆是视觉特效制作友好,由于经过精心策划的举起甚至为极端特写镜头其四基于拓扑网格或高分辨率呈现。
这套3D零件是在几个格式由运OBJ和FBX到"InsertMultiMesh"IMMbrush文件ZBrush允许您能够加快您从未像现在这样的3D设计工作流。为了优化渲染设置OBJ和FBX文件中的模型被拆分每着色器更容易材料调整和部件选择每材料。这会派上用场无论您使用快捷键,Vray或任何其他的渲染软件。为了优化3D装配工作流模型FBX文件中的维护他们原始的枢轴坐标。
不同的非 SUBD"黑凤凰"和"黑寡妇"工具包"原始机械"风格部分,更有机的"Ultraborg"工具包将加速机器人字符或机械配件的设计工作更有机的流量所需的完美。艺术家也将能够利用四基于网格的拓扑结构,通过添加额外的细分时更高的分辨率渲染或特写是必需。
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