链接: http://pan.baidu.com/s/1slcNNfZ 密码: ubgr
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Title: InfiniteSkills – Unity VR Development Training
Info:
This course covers all the steps required to create a Unity 3D scene and deploy it as a virtual reality scene. You’ll learn about the Unity game engine, who uses it, and the distinctions between the GoogleVR, Samsung Gear VR, and Oculus virtual reality platforms.
The course uses a project approach where the learner builds an actual city scene in 3D and then deploys it as a virtual reality scene ready for viewing.
* Learn to use the Unity v5 game engine for VR
* Understand how to create 3D scenes and deploy them as VR scenes
* Master split screen stereo 3D VR deployment
* Practice object creation, scene assembling, and VR controller implementation
* Build an actual 3D street scene and deploy it as a VR scene
* Learn VR deployment for GoogleVR, Samsung Gear VR, and Oculus
Robert Wiebe is a Unity 3D VR expert and trainer with more than 30 years of experience in designing, implementing, and testing software. A former Motorola Mobility systems engineer, he now runs Robert Wiebe Consulting in Vancouver, B.C. He is author of the O’Reilly titles Hands-on Game Development with Unity V5, Learning Unity 3D, Advanced Unity 3D Game Development, and Unity iOS Essentials.
标题︰InfiniteSkills— —统一VR发展培训
信息︰
本课程涵盖创建一个统一的3D场景和部署作为虚拟现实场景所需的所有步骤。您将了解到统一的游戏引擎,使用它,和GoogleVR、三星齿轮VR和眼虚拟现实平台之间的区别。
课程使用项目的方法在哪里学习者生成3d实际城市场景,然后再将其部署作为虚拟现实场景准备查看。
*学习为VR使用统一v5游戏引擎
*了解如何创建三维场景和部署它们作为虚拟现实场景
*主拆分屏幕立体3DVR部署
*实践对象创建、现场组装和VR控制器实现
*建立一个实际的3D街头场景和将其部署为VR场景
*了解VR部署GoogleVR、三星齿轮VR和眼
罗伯特 ·韦博是经验的一个统一的3D虚拟现实专家和教练有超过30年在设计、实施和测试软件。一名前的摩托罗拉移动系统工程师,他现在跑罗伯特 ·韦博咨询在温哥华,公元前他是作者O'Reilly标题上手游戏开发与统一V5、学习统一的3D、先进统一的3D游戏开发,统一iOS要点。 |
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