一品教程
Optimizing Mobile Games In Unity3D
  • 百度链接:请在正文中查找
  • 提取码:请在正文中查找
  • 阿里云(不限速):
  • 天翼链接(不限速):
  • 天翼提取:
  • 115链接:
  • 备用地址:
  • 解压密码:
  • 资源类型:
  • 文件大小: MB
  • 发布时间:2016-12-8 15:29
  • 人       气:212
  • 回复数量:0
发新帖
http://pan.baidu.com/s/1dDEzh0P 密码: mwft

Optimizing Mobile Games in Unity3DMP4 | Video: 1280x720 | 59 kbps | 48 KHz | Duration: 3 Hours | 398 MBGenre: eLearning | Language: English
Learn to profile and analyse the performance of your game, as well as how to use common optimisation techniques.
With the increased performance capabilities of PCs, applications have a lot of extra resources to waste, making it easier to get a decent frame rate without optimising your game.
This is certainly not the case on mobile platforms, however, and trying to build a game can be extremely tricky if you do not have the knowledge on how to profile your app and predict the performance costs of the features you implement.
In this course we'll cover fundamental concepts such as how each frame is processed by the CPU and GPU, as well as what role memory usage plays, all the way to more practical topics and how to profile your game.
Each subject that's covered also includes various links to articles and documentation, making this course a useful shortcut to other resources.
The aim of this course is to give you a running start into the mysterious world of game optimisation and will mainly focus on teaching the underlying principles of various optimisation techniques, as well as when to use them.
本站首发,永久链接:https://www.yipinsucai.com/thread-105413-1-1.html
收藏0 0 反对0
分享
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图