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Mograph+ – Comprehensive Introduction to Arnold 5 for Maya
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  • 发布时间:2018-1-5 23:15
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链接: https://pan.baidu.com/s/1pLeJFFd 密码: scjf

Duration 8h 41m Project Files Included MP4
Title: Mograph+ – Comprehensive Introduction to Arnold 5 for Maya
Info:
Mograph+ expanded its render-training offerings to other hosts. Initially working with third-party renderers in Cinema 4D, course offerings also include 3ds Max and now Autodesk Maya.
A new comprehensive introduction is now available for working with Arnold 5 in Maya. If you are looking to learn more or get started with Arnold 5 in Maya, Mograph+ has a new premium product that includes almost 9 hours of content.
“In the past few years, here at mographplus.com, we have been teaching our favorite render engine, Arnold, to thousands of students around the world.” Kamel Khezri says. “Ever since we have been getting daily requests to record a course about Arnold for Maya, and here it is, an academically approached, high-quality course on Arnold for Maya from the guys, you know they know their way around Arnold.”
Now for only $65 you can get started with the Arnold 5 render engine in Maya, covering a wide range of topics and diving deep into the ones that matter most. “Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why we discuss them comprehensively in 40 minutes and seven lessons,” Khezri says. Shading and lighting also take the forefront of the new training package.
In the past few years, here at mographplus.com, we have been teaching our favorite render engine, Arnold, to thousands of students around the world, and ever since, we have been getting daily requests to record a course about Arnold for Maya, and here it is, an academically approached, high quality course on Arnold for Maya from the guys, you know they know their way around Arnold.
First I show you where to find different Arnold tools and functions inside Maya, and walk you through the general workflow to get your job done with Arnold inside Maya.
Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold, that’s why we discuss them comprehensively in 40 minutes and in 7 lessons, we make sure you comprehend the core principles before moving on to more general topics like lighting and shading.
历时8小时41分项目文件包括MP4
标题:扫描+–全面介绍阿诺德玛雅5
信息:
扫描+扩展到其他主机提供培训服务。与第三方渲染在Cinema 4D中开始工作,课程还包括3ds max和maya现在。
一个新的全面介绍现在可以与阿诺德5在玛雅工作。如果你想了解更多或开始与阿诺德5在玛雅文化遗址,有一个新的MoGraph +高端产品,包括内容几乎9小时。
“在过去的几年中,在mographplus.com,我们教了我们最喜欢的渲染引擎,阿诺德,到世界各地数千名学生。”Kamel Khezri说。“自从我们每天都要求录制一个关于Arnold for Maya的课程后,这里就有了一个学术上接近玛雅的阿诺德的高质量课程,你知道他们了解阿诺德。”
现在,只有65美元,你可以开始与阿诺德5渲染引擎在玛雅文化遗址,涵盖范围广泛的主题和潜入深入的那些最重要的。采样和射线深度,你应该熟悉与阿诺德工作时最重要的原则,那就是为什么我们讨论他们在40分钟和七课全面,”Khezri说。阴影和照明也走在新的培训包的前列。
在过去的几年中,在mographplus.com,我们教了我们最喜欢的渲染引擎,阿诺德,到世界各地数千名学生,从那时起,我们已经开始录制课程关于Arnold for Maya日常的要求,这就是一个学术探讨,高质量的课程,阿诺德玛雅从伙计,你知道,他们知道自己在阿诺德。
首先,我告诉你在哪里找到不同的阿诺德工具和功能内玛雅,走你通过一般的工作流程,让你的工作与阿诺德内玛雅。
取样和光线深度是你在与阿诺德合作时应该熟悉的最重要的原则,这就是为什么我们在40分钟内和7节课中全面讨论它们的原因,我们确保在理解更一般的主题之前,如照明和阴影,你理解了核心原理。
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