一品教程
Maya照明渲染教程
ID:102802 | 复制链接 |
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  • 发布时间:2018-1-30 06:36
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链接: http://pan.baidu.com/s/1dF0n0BJ 密码: 454p

Duration 3h 21m Project Files Included MP4
Introduction to Lighting Concepts and Rigs with Maya and Renderman
Info:
Knowing how to properly light your projects is essential for animators who consider themselves professionals. This course, Introduction to Lighting Concepts and Rigs with Maya and Renderman, is an introduction to lighting and a look into development inside Renderman and Maya and will help your projects reach the next level. First, you’ll learn the main lighting technique (three-point lighting) while gaining a deep understanding of Renderman for Maya. You’ll also learn how to model a Cornel box, apply materials to test your rendering and materials surfaces, and use a basic HDRI to create a look development rig. By the end of this course, you’ll understand how to use Renderman for Maya in order to create projects that are well-lit and properly rigged–important skills you can apply to improve the quality of your future projects.
持续时间3 h21 米项目文件包括的MP4
玛雅人与Renderman照明概念和钻机的简介
信息︰
知道如何正确点亮您的项目是动画师,他们认为自己是专业人员的必要条件。本课程中,与玛雅和Renderman,照明概念和钻机的简介是照明和看引入内部Renderman和玛雅人的发展,将帮助您达到下一个级别的项目。首先,您将同时获得Renderman深刻理解为玛雅人学习主要照明技术(三点照明)。你还将学习如何模型山茱萸框、应用材料来测试您的渲染和材料的表面,并使用基本的HDRI创建rig看发展。通过这门课程结束时,你会了解如何使用Renderman玛雅人创造是通明的项目和正确操纵 — — 重要的技巧,你可以申请提高你未来项目的质量。
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