链接: https://pan.baidu.com/s/1paaWNCK4qixcHRuurLzl5g 密码: e6fs
MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 5h 1m | 1.07 GB
Genre: eLearning | Language: English + .SRT | Level: Advanced
Still don't have the professional results you've been looking for in your renders? Go beyond basic textures. Learn how to create realistic wood grain, leather, brick, and fabric textures using an advanced Maya workflow that incorporates tools like Photoshop, Mudbox, and Substance Painter. Instructor Andy Beane takes existing models such as a leather chair and a floor lamp and shows how to build a visual story that enhances the realism of their appearance. He uses image manipulation features in Photoshop to build 3D textures and shows how to paint them directly on your models in Mudbox—getting a final-render-like preview in real time. Then he switches to Substance Painter, creating procedural textures that are applied back in Maya. The course provides hands-on practice and a solid workflow that will help you texture almost any object you encounter in the future.
Topics include:
UV basics
Tiling textures
Scaling textures
Creating bump, specular, and normal maps
Painting texture
Exporting and rendering texture maps
Creating textures in Substance Painter
Applying textures from Substance Painter to Maya
MP4视频:H264,1280X720音频:AAC,48 kHz,2 CH持续时间:5H 1M×1.07 GB
体裁:语言学习:英语+SRT等级:高级
还是没有你一直在寻找的专业结果?超越基本纹理。了解如何使用先进的玛雅工作流,结合PS图象处理软件,Multbox和实体画家等工具来创建逼真的木纹、皮革、砖和织物纹理。导师Andy Beane采取现有的模型,如皮革椅和落地灯,并展示如何建立一个视觉故事,增强了现实主义的外观。他使用PS图象处理软件中的图像处理功能来构建3D纹理,并演示如何直接在MUDBOX中对模型进行绘制,以获得实时渲染的最终呈现。然后他切换到实体画家,创建应用于玛雅文化遗址的程序纹理。本课程提供动手实践和一个坚实的工作流程,可以帮助你在将来几乎所有的物体上进行纹理。
主题包括:
紫外线基础
贴花纹理
缩放纹理
创建凸点、镜面图和法线贴图
绘画肌理
导出和绘制纹理贴图
在实体画家中创建纹理
从物质画家的纹理到玛雅 |
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