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Joe.Gunn.3D.-.3DSMAX3张DVD ISO集合
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  • 发布时间:2014-9-25 15:23
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Joe.Gunn.3D.-.3DSMAX.-.Hair.3DS.Max.Out.Of.The.Box

"Joe Gunn's "Hair3dsmax..Out of the box" DVD is a must for Max users. He thoroughly breaks down the nuances of Max Hair and Fur allowing for the end user to easily integrate it into a production environment. He also touches on other handy tools that are useful in everyday workflow. "
"JoeGunn3D.com’s video tutorial set, Hair 3DS Max Out of the Box, takes a daunting subject and presents it in a clear, concise and easy to follow format. Anyone who needs to use Hair in their next project and needs to get up to speed quickly, should purchase this video tutorial set. Joe Gunn will have you producing 3D hair with real world studio workflows and help you to meet that ever looming deadline with fantastic results."
Overview
UI Setup - Maxscripts - Workflow
Hair Modifier
Grooming Pipeline
Styling Hair Part 1 & 2
Materials & Maps
Dynamics & Creating Collision Objects
Lighting & Rendering
BONUS TUTORIALS
"Cloth Driven Hair Dynamics"
"The making of the cover art"
Over 5 hours of instructional video not including bonus tutorials
"乔葛"头发3ds最大。。开箱即用"DVD是必须为最大用户数。他彻底分解的细微差别最大的头发和皮毛允许最终用户可以轻松地将它集成到生产环境。他还谈到其他方便的工具,在日常的工作流中非常有用。"
"JoeGunn3D.com 的视频教程集,头发3dsmax出的框中,以令人生畏的主题,给出了清晰、简洁和易于理解的格式。任何人在他们的下一个项目中使用的头发和需要,迅速,应该购买这个视频教程设置。乔葛会有你生产3D头发与现实世界工作室工作流程,帮助您满足那曾经迫在眉睫的最后期限,以不可思议的结果。
概述
用户界面设置-Maxscripts-工作流
头发修饰符
仪容仪表管线
造型的头发部分1&2
材料&地图
动力学与创建碰撞物体
灯光和渲染
奖金教程
"布驱动头发动力学"
"封面艺术制作"
超过5个小时的教学视频,不包括奖金教程
Joe.Gunn.3D.Advanced.Rigging.for.FX

The DVD is split in to a dozen easily digestible chunks. Starting with a general overview introducing the various tools and tricks Joe uses, as well as his ‘this is how I work – do the same‘ approach. Joe uses a great number of MAXScripts from other authors, which caught me off guard as I expected him to do all the hard work himself, however, once I got my head around the fact, I realized it was no different to using any of MAX‘s native scripts or Modifiers and recognized what a nice advert it was and how valuable they clearly were to this kind of workflow.
A Simple Rules chapter guides you through some common errors and important things to remember when setting up your rig and then its on to the examples with everyone‘s favorite – getting a car wheel to turn correctly using Wired Controllers.
The examples continue at what I would consider quite an advanced level of3dsmaxuse, offering pro users something to really get their teeth in to. The scripted Custom Attribute chapter does what the name says, showing how to write an attribute from scratch, in this case a Controller for a building being shaken by an earthquake. Following on from that, a chapter on Tagging a rig really opens up what can be done in MAX with a bit of knowledge. A rustling clump of grass with a collision requirement that I would have spent ages faking, Joe solves with remarkable skill and in a way that offers easy customization and control.
Overview
Maxscripts - Workflow - Resources
Simple Rules
Controllers & Constraints
Scripted Custom Attributes
Tagging the rig (userprops)
PRODUCTION EXAMPLES:
1. Squash n Stretch (text rig)
2. Mechanical Jellyfish
3. PFlow & Animator Controls
4. Swinging Signs (Secondary motion)
5. Dynamic Wire Rig (resize-able)
6. USB Keys (Reactor Cheat)
DVD是分裂在十几块容易消化。开始进行了全面的概述,介绍的各种工具和技巧乔的用途,以及他'这是我的工作— —这样做的方法。乔使用大量的MAXScripts从我措手不及,果然他做自己的所有辛勤工作的其他作者,然而,一旦我的头周围的事实,我意识到它是没有什么不同于使用任何麦克斯的本机脚本或修饰符和承认它是一个很好的广告,并如何宝贵他们显然对这种工作流。
简单的规则的一章将引导您完成一些常见的错误和重要的事情要记住设置您的钻机时,然后它给与每个人的喜好— —例子得到汽车轮子转正确使用有线控制器。
实例继续我会考虑的相当先进水平的3dsMax使用,提供pro用户一些东西,才会真正进入他们的牙齿。脚本化的自定义属性章名称说,展示了如何从零开始,在这写属性案例被动摇了地震建筑控制器。从那后,章上标注rig真正打开了在一点点的知识最大可以做什么。我可能要花年龄作假碰撞要求草沙沙丛,乔解决了非凡技巧和提供易于定制和控制的方式。
概述
Maxscripts-工作流-资源
简单的规则
控制器与约束
脚本化的自定义属性
标记钻机(userprops)
生产的例子:
1.壁球n拉伸(文本钻机)
2.机械水母
3.运输机&动画控件
4.摆动迹象(二阶运动)
5.动力线台(调整大小能)
6.USB钥匙(反应堆作弊)
Joe.Gunn.3D.Cloth.Beyond.The.Character

Learn cloth techniques that go far beyond just setting up character clothing. This title will take you into the relm of VFX using cloth as an animation dynamic toolset. CLOTH PRESETS included.
Introduction (Overview)
Customizing the UI & Resources/Scripts
Properties & Sim Parameters
Proxy Objects (pipeline)
Floating Paper
Ripping Cloth (Tire blowout)
Ground Breaking - Texture Driven
Car Crushing (Metal)
Wires/Cables
BONUS TUTORIALS
"Cloth Driven Hair Dynamics"
"Cloth Sea weed (Production Example)"
了解布技术,远远超出了仅仅设置服饰的性格。此标题将带您进入的视觉特效领域使用布作为动画动态工具集。布预设包括。
简介(概述)
自定义的UI与资源/脚本
属性与sim 卡参数
代理对象(管道)
浮动纸
翻录布(轮胎爆胎)
地面破碎-纹理驱动
汽车破碎(金属)
电线/电缆
奖金教程
"布驱动头发动力学"
"布海杂草(生产例子)"
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