本视频教程是由Lynda机构出品的3dsMax运动学系统MassFX视频教程,Lynda.com Creating Simulations in MassFX and 3ds Max,时长:3小时53分,大小:1.99 GB,MOV高清视频格式,附工程源文件,教程使用软件:3ds Max 2013,作者:Brian Bradley,官方发布日期:2013年2月26日,语言:英语。
Lynda.com Creating Simulations in MassFX and 3ds Max
This course introduces basic physics simulation principles in Autodesk 3ds Max using MassFX, a system that makes it cost effective to animate rigid body objects, cloth, and particle systems. Author Brian Bradley introduces basic concepts such as gravity, drag, volume, and density, and how Newton’s Laws of Motion can help you understand the interaction of objects with these unseen forces. Using the purpose built scene, Brian walks through the tools and features of the MassFX (PhysX) system, applying the principles discussed as he goes. Along the way, discover how to combine rigid bodies and constraints, mCloth fabrics, and mParticles geometry to create fairground-style effects.
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