本视频教程是由Digital-Tutors机构出品的3DEqualizer与Maya中面部追踪教程,时长:1小时59分,大小:1.90 GB,FLV高清视频格式,附工程源文件,教程使用软件:3DEqualizer4, Maya 2012, Composite 2012,作者:Jean-Michel Bihorel,官方发布日期:2012年8月1日,语言:英语。
Digital-Tutors Creative Development Facial Tracking in 3DEqualizer and Maya
In this tutorial we will learn how to do an object tracking inside of 3DEqualizer. We will start by explaining what is important for the preparation of an object tracking shot. Then we will see how to shoot a grid in order to later calibrate a lens to remove it’s distortion. We will also take a look at the surveyed tracking method before we track our first shot. We will then take a look at the tools available in 3DEqualizer to improve a solution or to find out some unknown parameters. We will then set up our scene in Maya after having renrencg.cn undistorted our footage with the warp module of 3DEqualizer. Then, we will render our CG elements with the mental ray render passes combine them back together inside of Composite. Following that is a final bonus lesson where the shot we have is a bit more challenging to solve
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