一品教程
Max Cookie - Disassembling a creature with PFlow
ID:19052 | 复制链接 |
  • 发布时间:2014-3-19 18:25
  • 人       气:517
  • 回复数量:1
发新帖
Max Cookie - Disassembling a creature with PFlow
Max Cookie - 用PFLOW分解一个角色
在这段3ds max教程中,我们将探讨使用粒子流分解一个生物角色的过程,渲染将使用Mental Ray来做。
In this video for 3ds max we’ll talk about mesh disassembling done using  Particle Flow, but this time we’ll focus on Particle Skinner modifier  and Data Operator to do it.
In Disassembling a creature with PFlow tutorial we’ll disassemble the  Abix character done by Pepeland using Particle Flow. To break it in  pieces we’ll use Particle Skinner modifier controller by particles  coming out from the character.
Basic idea is to have particles all over Abix and then have them flying  away in a procedural way. To select the particles flying away, we’ll use  a Data Operator that will check the emitter material color near every  single particles and using its value it will change the particle speed.  Emitter material will be controlled by an animated gradient ramp with  noise applied on so we’ll be able to select particles in a procedural  way. The selected particles will be sent to a new event to control  animation and flying away behaviour. Rendering will be done using Mental  Ray.
ddd1dzjwwph11355.jpg
本站首发,永久链接:https://www.yipinsucai.com/thread-19052-1-1.html
            

精彩评论 1

卜飞飞 发表于 2016-11-27 14:55:26 | 显示全部楼层
感谢楼主分享,可以学习一下
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

专注CG设计资料、素材、教程

十年行业经验,应有尽有

本站素材仅供参考,不得以任何方式用于商业用途

本站不存储任何资源,版权归原作者所有

如有侵犯任何第三方权益,请联系我们将及时予与删除

所有资源均来自互联网合法途径

站内教程及素材,请于下载24内删除,如需教程请至官方购买

关注我们:微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网     ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图