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创意卡通角色绑定AE教程(英文字幕) Skillshare – Character Rigging & Animation Fundamentals in Adobe After Effects
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  • 发布时间:2021-9-4 14:28
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时长:2h 48m |视频:.MP4 1280x720,30 fps(r) |音频: AAC, 44100 Hz, 2ch |大小:1.63 GB
类型:在线学习 |英语语言


学习如何将一个无生命的物体变成一个有趣而古怪的动画角色。本课程涵盖适合初学者的完整角色动画工作流程,包括插图、绑定和动画。


本课程使用可以以风格化方式制作动画的非人类角色,以避免对准确性的需求,而是专注于索具和动画的基本方面。


此外,将意想不到的事物拟人化是一种学习运动细微差别的练习,这些细微差别赋予某些人类类似的品质,即使它不是人类。


角色动画使观看者能够在角色的鞋子中描绘自己,并将您的信息与他们自己的生活联系起来。但是,如果您不知道如何设置要制作动画的角色(又名索具),或者如何以风格化但逼真的方式移动角色,则角色动画可能具有挑战性。


这门课适合谁:


本课程适用于熟悉 After Effects 并希望为您经常在动态图形中看到的角色样式(如解说视频)制作动画的动画设计师。这种动画角色的方法与逐帧动画卡通不同,因为不涉及绘图。


本课程是学习角色动画的完美第一步,但如果您以前从未使用过 After Effects,请先查看我的 After Effects 介绍和一些初学者课程。


上这门课之前你应该知道的:


如何在 Adob​​e Illustrator 中创建非常基本的插图并将您的作品导入 After Effects
After Effects 基础知识,例如创建合成、设置关键帧、渲染等。
如何调整图层围绕旋转的锚点
如何为图层和属性设置父级
如何为形状的路径设置动画
如何向关键帧添加缓动并使用图形编辑器调整动画的间距
您需要的角色绑定和动画工具:


Limber(可以从免费试用开始)


你会学到什么:


这门课是理论和实践分步指导的混合体。


在理论方面,您将了解:


如何平衡角色插图中的形式和功能
用于角色绑定和动画的不同工具
如何选择适合 2D 角色的动画
动画的不同“模式”
在动手方面,您将:


说明一个 2D 角色
使用我选择的 After Effects 附加工具 (Limber) 设置可重复使用的装备
最后,创建一个简短的循环角色动画


本课程将使您对角色插图、索具和动画的每个步骤有所了解。从这里开始,您将准备好深入研究每个主题,以掌握不同的风格和更复杂的角色。


Duration: 2h 48m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | Size: 1.63 GB
Genre: eLearning | Language: English


Learn how to bring an inanimate object to life as a fun and quirky animated character. This class covers a complete character animation workflow for beginners, including illustration, rigging and animation.


This class utilizes non-human characters that can be animated in a stylized way, to avoid the need for accuracy, and instead focus on the foundational aspects of rigging and animation.


Plus, personifying something unexpected is an exercise in learning the nuances of movement that give something human-like qualities, even if it isn't human.


Character animation enables the viewer to picture themselves in the character's shoes, and relate your message to their own life. But character animation can be challenging if you don't know how to set up a character to be animated (aka rigging), or how to move a character in a stylized yet realistic way.


Who this class is for:


This class is for motion designers who are familiar with After Effects and want to animate the style of characters that you often see in motion graphics, like explainer videos. This method of animating characters differs from frame-by-frame animated cartoons because there's no drawing involved.


This class is the perfect first step in learning character animation, but if you've never used After Effects before, check out my After Effects Orientation and a few of my beginner classes first.


What you should know before taking this class:


How create a very basic illustration in Adobe Illustrator and to import your artwork into After Effects
After Effects basics like creating compositions, setting keyframes, rendering, etc.
How to adjust the anchor point that a layer rotates around
How to parent layers and properties
How to animate the path of a shape
How to add easing to keyframes and use the graph editor to adjust the spacing of an animation
Character rigging & animation tool you'll need:


Limber (can start with free trial)


What you'll learn:


This class is a mixture of theory and hands-on step-by-step instruction.


On the theory side, you'll learn about:


how to balance form and function in your character illustrations
different tools for character rigging and animation
how to choose what to animate that will well work for a 2D character
different "modes" of animating
On the hands-on side, you'll:


illustrate a 2D character
set up a reusable rig using my After Effects add-on tool of choice (Limber)
and finally, create a short looping character animation



This class will give you a little taste of each step of character illustration, rigging and animation. From here, you'll be ready to dive deeper into each topic to master different styles and more complex characters.

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