MP4 |视频:h264,1280x720 |音频: AAC, 44.1 KHz, 2 Ch
技能等级:初级 |类型:在线学习 |语言:英语 |持续时间:11h |大小:2.65 GB
3ds Max 以其建模和渲染工具而闻名。这些优势在建筑、制造、游戏开发、工业设计和动态图形中发挥作用。从建模和纹理到照明和渲染,有许多功能和技术需要掌握。在本课程中,讲师 Aaron F. Ross 概述了整个包,以及 3D 艺术家创建专业模型和动画所需的基本技能。 Aaron 向您展示了如何绕过 3ds Max 界面并对其进行自定义以满足您的喜好。他描述了如何使用样条曲线、多边形和细分曲面对不同的对象进行建模。 Aaron 解释了如何构建层次结构、添加相机和灯光以及使用关键帧制作动画。最后,他深入研究了材质和纹理映射,以及 Arnold 和 Quicksilver 等渲染引擎的选项。
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner | Genre: eLearning | Language: English | Duration: 11h | Size: 2.65 GB
3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. In this course, instructor Aaron F. Ross provides an overview of the entire package, as well as essential skills that 3D artists need to create professional models and animations. Aaron shows you how to get around the 3ds Max interface and customize it to suit your preferences. He describes how to model different objects using splines, polygons, and subdivision surfaces. Aaron explains how to construct hierarchies, add cameras and lights, and animate with keyframes. In closing, he takes an in-depth look at materials and texture mapping, as well as options for rendering engines such as Arnold and Quicksilver.
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