Udemy 教程 – Cinema 4D 完整卷。 2. 关于建模!掌握多边形建模,创建您想要的任何对象。您将学到什么:所有关于在 Cinema 4D 中建模的知识。精确选择、移动、缩放、旋转多边形。使用样条线创建复杂的设计。使用变形器定义和创建复杂对象。掌握 OpenVDB 工作流程,从多边形中解放出来。学习使用您刚刚获得的所有知识为许多现实生活中的物体建模。
如何准确、流畅、尽可能快地选择、移动、缩放和旋转多边形,以实现更顺畅的工作流程。所有关于样条曲线,当您想要创建复杂对象时非常有用的那些矢量形状。生成器,例如镜子、重新网格化器和全能的细分曲面,是多边形建模的核心。多边形命令,例如拉伸、斜角工具,还有 stich'n'sew 和许多鲜为人知的工具。变形器,允许您根据需要重塑对象,甚至可以从简单的图元创建整个模型。 OpenVDB 建模,另一种以参数方式创建复杂对象的方法,无需多边形的麻烦。课程结束时的几个研讨会将教您现实生活中的例子以及如何为许多物体建模:螺丝、勺子、咖啡杯及其支架、足球等等。此培训已记录在 R23 上,但您可以在该软件的先前版本(低至 R17)上轻松学习。
Udemy Tutorials – Cinema 4D Complete Vol. 2. All about Modeling! Master the polygon modeling, create any object you want. What you’ll learn: All about modeling in Cinema 4D. Selecting, moving, scaling, rotating polygons precisely. Using splines to create intricate design. Defining and creating complex objects with the deformers. Mastering the OpenVDB workflow to free yourself from the polygons. Learn to model many real life objects using all the knowledge you just acquired.
How to select, move, scale and rotate polygons precisely, fluently, and as fast as possible to allow a smoother workflow. All about splines, those vector shapes that are so useful when you want to create complex objects. The generators, such as the mirror, the remesher and the all-powerful Subdivision Surface, at the very core of polygon modeling. The polygon commands, such as the extrude, bevel tool, but also the stich’n’sew and many less known tools. The deformers, which allow you to reshape objets to your needs or even create whole models from simple primitives. OpenVDB modeling, another way to create complex objects parametrically without the hassle of polygons. Several workshops in the end of the course will teach you real life examples and how to model many objects : a screw, a spoon, a coffee cup and its holder, a soccer ball and many others. This training has been recorded on the R23 but you can follow it easily on previous versions of the software, down to R17.
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