一品教程
Blender程序化着色器教程 Blender Cloud – Procedural Shading Fundamentals and Beyond Part 1-6
  • 发布时间:2021-2-1 17:46
  • 人       气:659
  • 回复数量:5
发新帖

Blender程序化着色器教程 Blender Cloud – Procedural Shading Fundamentals and Beyond Part 1-6
程序化着色器制作是Blender一个不经常研究的功能,本教程会全面讲解该功能的使用,通过Blender的节点编辑器,制作多种着色器效果
Blender Cloud – Procedural Shading Fundamentals and Beyond
Procedural shading is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender's node-based shader editor.

The core part of this course is structured in a series of short 5-10 min videos that focus on important concepts and techniques and are supported by visualization tools and simple examples. Supporting the course as a showcase example is an isometric cube scene that is created using exclusively procedural shaders and only basic modelling techniques.
本站首发,永久链接:https://www.yipinsucai.com/thread-189702-1-1.html
收藏0 0 反对0
分享
            

精彩评论 5

沙发
congong 发表于 2021-2-3 11:47:41 | 只看该作者
感谢分享
板凳
colin77897 发表于 2021-2-13 09:57:22 | 只看该作者
huifulecaikeyixiazai
地板
Destiny丶 发表于 2021-2-19 10:44:10 | 只看该作者
1
5#
jasonlz 发表于 2021-3-4 15:27:09 | 只看该作者
Thanking
6#
mmbk007 发表于 2021-12-21 19:40:50 | 只看该作者
棒棒的 感谢楼主分享
  • 猜您喜欢
  • 热门素材
  • 下载排行
  • 最新资源

微信订阅号

Copyright   ©2012-2021  一品教程论坛技术支持:一品素材教程网  站点帮助   ( 蜀ICP备17010416号-1 )|网站地图 | 站点地图| 网站地图 | 网站地图